diff --git a/Basic_viewer/include/CGAL/Qt/Basic_viewer.h b/Basic_viewer/include/CGAL/Qt/Basic_viewer.h index d7e3dcd48ccc..23c1781055bc 100644 --- a/Basic_viewer/include/CGAL/Qt/Basic_viewer.h +++ b/Basic_viewer/include/CGAL/Qt/Basic_viewer.h @@ -986,7 +986,7 @@ class Basic_viewer : public CGAL::QGLViewer if (!rendering_program_sphere.addShader(geometry_shader_sphere)) { std::cerr << "Adding geometry shader for sphere FAILED" << std::endl;} if (!rendering_program_sphere.addShader(fragment_shader_sphere)) - { std::cerr << "Adding fragment shader for clipping plane FAILED" << std::endl; } + { std::cerr << "Adding fragment shader for sphere FAILED" << std::endl; } if (!rendering_program_sphere.link()) { std::cerr << "Linking Program for sphere FAILED" << std::endl; } } @@ -994,7 +994,6 @@ class Basic_viewer : public CGAL::QGLViewer // Cylinder shader if (isOpenGL_4_3()) { - // clipping plane shader source_ = VERTEX_SOURCE_SHAPE; QOpenGLShader *vertex_shader_cylinder = new QOpenGLShader(QOpenGLShader::Vertex); @@ -1019,7 +1018,7 @@ class Basic_viewer : public CGAL::QGLViewer if (!rendering_program_cylinder.addShader(geometry_shader_cylinder)) { std::cerr << "Adding geometry shader for cylinder FAILED" << std::endl;} if (!rendering_program_cylinder.addShader(fragment_shader_cylinder)) - { std::cerr << "Adding fragment shader for clipping plane FAILED" << std::endl; } + { std::cerr << "Adding fragment shader for cylinder FAILED" << std::endl; } if (!rendering_program_cylinder.link()) { std::cerr << "Linking Program for cylinder FAILED" << std::endl; } } @@ -1051,12 +1050,12 @@ class Basic_viewer : public CGAL::QGLViewer if (!rendering_program_normal.addShader(geometry_shader_normal)) { std::cerr << "Adding geometry shader for normal FAILED" << std::endl;} if (!rendering_program_normal.addShader(fragment_shader_normal)) - { std::cerr << "Adding fragment shader for clipping plane FAILED" << std::endl; } + { std::cerr << "Adding fragment shader for normal FAILED" << std::endl; } if (!rendering_program_normal.link()) { std::cerr << "Linking Program for normal FAILED" << std::endl; } } - // Normal shader + // Triangle shader if (isOpenGL_4_3()) { source_ = VERTEX_SOURCE_TRIANGLE; @@ -1083,7 +1082,7 @@ class Basic_viewer : public CGAL::QGLViewer if (!rendering_program_triangle.addShader(geometry_shader_triangle)) { std::cerr << "Adding geometry shader for triangle FAILED" << std::endl;} if (!rendering_program_triangle.addShader(fragment_shader_triangle)) - { std::cerr << "Adding fragment shader for clipping plane FAILED" << std::endl; } + { std::cerr << "Adding fragment shader for triangle FAILED" << std::endl; } if (!rendering_program_triangle.link()) { std::cerr << "Linking Program for triangle FAILED" << std::endl; } }