Pre-flight checklist
Upstream / vanilla kernel check
I have not tested with a vanilla/upstream kernel
Kernel variant
linux-cachyos (EEVDF, Clang)
System information (cachyos-bugreport.sh)
See attached log file below.
Manual system information (if cachyos-bugreport.sh is unavailable)
Bug description
All Wine/Proton compatibility frontends (including Bottles, Lutris, and Faugus Launcher) are completely unable to launch Windows games on my system. Regardless of the launcher or the runner used, games consistently experience either an instant silent crash or an indefinite deadlock during startup.
When debugging through the terminal, the process completely freezes right after initializing NTSync (wineserver: NTSync up and running!) and hangs forever until manually terminated via Ctrl + C. This identical behavior across multiple independent wrappers strongly indicates a systemic compatibility issue between the compatibility layer, the CachyOS kernel features (like NTSync), and the graphics stack.
cachyos-bugreport.log
Steps to reproduce
- Install any non-Steam compatibility tool (Bottles, Lutris, or Faugus Launcher) from the CachyOS/Arch repositories.
- Add a Windows game executable (.exe) to the launcher.
- Attempt to launch the game using any available runner (such as Proton-CachyOS, UMU-Proton, or standard Wine-Staging).
- Observe that the game window never appears, resulting in either an immediate silent crash or an infinite deadlock at the terminal level.
Expected behavior
Normally under similar test, the game would launch out of the box, this has been tested on Fedora and Mint Linux
Actual behavior
The game window never appears, it goes silent, crash without producing any error whatsoever.
Logs / stack traces
Additional system information
No response
Pre-flight checklist
linuxkernel.Upstream / vanilla kernel check
I have not tested with a vanilla/upstream kernel
Kernel variant
linux-cachyos (EEVDF, Clang)
System information (cachyos-bugreport.sh)
Manual system information (if cachyos-bugreport.sh is unavailable)
Bug description
All Wine/Proton compatibility frontends (including Bottles, Lutris, and Faugus Launcher) are completely unable to launch Windows games on my system. Regardless of the launcher or the runner used, games consistently experience either an instant silent crash or an indefinite deadlock during startup.
When debugging through the terminal, the process completely freezes right after initializing NTSync (
wineserver: NTSync up and running!) and hangs forever until manually terminated viaCtrl + C. This identical behavior across multiple independent wrappers strongly indicates a systemic compatibility issue between the compatibility layer, the CachyOS kernel features (like NTSync), and the graphics stack.cachyos-bugreport.log
Steps to reproduce
Expected behavior
Normally under similar test, the game would launch out of the box, this has been tested on Fedora and Mint Linux
Actual behavior
The game window never appears, it goes silent, crash without producing any error whatsoever.
Logs / stack traces
Additional system information
No response