I'm thinking about the growing size of the (image) data.
Has any thought been given to possibly trying a more efficient image format?
I'm currently playing around a bit with AVIF and the compression and quality are astounding.
Example:
textures/hires/earth.png ~ 11M
After conversion using avifenc earth.png earth.avif
earth.avif ~ 1,7M
See also:
https://en.wikipedia.org/wiki/AV1#AV1_Image_File_Format_(AVIF)
https://github.com/AOMediaCodec/libavif/tree/master/examples