Releases: CelestialCartographers/Loenn
Releases · CelestialCartographers/Loenn
Lönn β - 0.2.4
- Fixed visual issues with tiles
- Improved tileset rendering again
- Fixed map corruption bug with object tiles
Lönn β - 0.2.3
- Fixed being unable to place tiles
- Added missing attributes to chapter checkpoint in room window
Lönn β - 0.2.2
- Added support for Unicode characters as Tileset IDs. You may now use any of the 1,112,064 UTF-8 codepoints (minus reserved space) for your tileset IDs.
- Tilesets now display more like they do in game
- Added context menu to edit and delete rooms by right clicking on the room list
- Added a few missing dropdowns
- Fixed visual bugs with brushes and fast mouse clicks
- Fixed crash when using brushes near unknown tiles
- Fixed crash when using selection hotkeys when the map has no rooms
- Fixed offset on bridge entity
- Fixed a random black square appearing on screen sometimes
- Fixed dust spinner rendering
Lönn β - 0.2.1
- Fixed crash when trying to clone unknown entities/triggers
- Fixed crash when clicking with the rectangle tool
- Fixed placement oddities while swapping rooms
- Fixed error with ambience and music progress in room window for Vanilla maps
- Fixed tileset dropdowns not updating when swapping maps
- Fixed clicking with brushes sometimes doing nothing
- Fixed undo/redo changes in unselected rooms not showing up until the room is focused
Lönn β - 0.2.0
- Added basic graphics settings to the config file
- Added support for dropdowns in property windows
- Added dropdowns to all vanilla entities and triggers that need them
- Added line, bucket, and circle brush tool
- Added Fake Heart and Dream Heart entities
- Added Iceball and Ice Wall as separate entity placements
- The MacOS build now works properly. Thanks to @swoolcock for testing
- Improved file open dialog. Thanks to @0x0ade for the builds
- Window size and position now persist across sessions
- Lönn now runs at a low frame rate when unfocused to save computer resources
- Trigger names by default no longer end with "Trigger" because that's redundant
- Entity and trigger IDs are now unique by map rather than by room
- Player entity now mentions that it's a spawn point again
- Fixed lightning breaker box justification
- Fixed feather selection box
- Fixed killbox rendering
- Fixed typo in dash switch placement
- Fixed selection hotkeys doing more than they should sometimes
- Fixed crash when selecting an object that overlaps with another room
- Fixed crash when adding a checkpoint to a room with no spawn points
- Fixed mouse oddities on MacOS related to window focus
- Fixed various tiny visual bugs
Lönn β - 0.1.2
- Fixed various issues related to room sizes when creating or editing rooms
Lönn β - 0.1.1
- Lönn now prints all output and errors to run.log in its config directory
- Room window now shows the room size in tiles by default
- Added hotkey for creating a new map: Ctrl+N
- Added hotkey for creating a new room: Ctrl+T
- Added hotkey for opening the room window: Ctrl+Shift+T
- Added hotkey for deleting a room: Alt+Delete
- Entity/Trigger properties are now alphabetically sorted by default
- Fixed triggers ignoring field information
- Fixed mix-up between music trigger and music fade trigger
- Fixed offset on temple gate
- Fixed fullscreen mode hotkey
- Fixed ghost textures when making a new map after having another one open
- Fixed crash when trying to read a corrupted gameplay atlas
- Fixed hotkeys like flip and rotate not working until you click into the canvas
- Fixed field validation in colour fields with XNA colours
- Fixed crash when trying to save entities with missing properties
- Fixed crash on invalid everest.yaml files
- Fixed crash when trying to open room window while having a filler selected
- Put moving rooms one pixel at a time behind a config option (disabled by default)
Lönn β - 0.1.0
- Added every entity in Vanilla and Everest.
- Added every trigger in Vanilla and Everest.
- Added tooltips to all of the above.
- Added a UI based on OlympUI. Current design based on Ahorn.
- Added map creation and editing.
- Added room creation and editing.
- Added object placement, selection, and editing.
- Added keyboard shortcuts for many operations. Refer to the README for details.
Lönn α - 0.0.9
- Critical bug fix
Lönn α - 0.0.8
- Changed config directory structure
- Improved config saving
- Improvements to map file writing
- Performance boosts
- More performance boosts
- Even more performance boosts
- Missing tiles are now drawn in solid colours
- Some entities now render
- Another big performance boost
- A lot of bug fixes
- Work on the internals
- Brushes are faster too