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Very High Latency (vsync_to_photon issue?) #30

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@issacdowling

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@issacdowling

I'm experiencing high latency with my head movements (it's not particularly noticeable when I move my controllers, though it's probably still present, but it's super obvious just looking side to side or when my head shakes from movement in Beat Saber).

I did a SteamVR system report and saw something like 0.0004 vsync_to_photon latency reported, where the official driver was between 0.008 and 0.014 (approximately, I'll edit this once I can check again, but it was between 8ms and 14ms).

I think that this explains the latency, as if I use the debug menu to increment this value, the latency disappears. The problem is accuracy. I've had this debug menu method work perfectly once or twice, but other times, I just can't get it feeling right ever, and if I overshoot, things begin to feel jittery, either of which (too high latency or the jitter) makes me nauseous.

I will share the headset sections of these reports in a few hours to help with debugging.

Is this a known issue, and are there any ideas for fixes?

RX 6800, Fedora 39

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