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Merge pull request #13105 from CesiumGS/server-shader-build
Rebuild shaders for local Sandcastle
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server.js

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@@ -251,6 +251,7 @@ const throttle = (callback) => {
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glslWatcher.on("all", async () => {
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await glslToJavaScript(false, "Build/minifyShaders.state", "engine");
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esmCache.clear();
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engineBundleCache.clear();
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iifeCache.clear();
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});
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