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Copy pathobjects.py
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25 lines (24 loc) · 710 Bytes
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# Objects without Skill Check
OBJECTS_FIRST_LAYER = [
{
"name": "Broomstick",
"description": "A rickety old broomstick, surprisingly balanced.",
"stat_changes": {"Strength": - 1, "Dexterity": + 2}
},
{
"name": "Rusty Spoon",
"description": "An ancient spoon, tinged with the wisdom of countless"
" meals.",
"stat_changes": {"Strength": 0, "Wisdom": + 1}
},
{
"name": "Broken Bottle",
"description": "A jagged glass shard, crude but sharp.",
"stat_changes": {"Strength": + 1, "Dexterity": - 1}
}
]
# Objects that require a skill Check
OBJECTS_SC_FIRST_LAYER = [
]
OBJECTS_SECOND_LAYER = [
]