Pre-submission checklist
What should be possible that currently is not
The Suggestion is to create our own In-house solution for Avatar dynamics for both Cloth and bone Physics, with Options in the CCK To convert to it
Why?
This is due to Magica Cloth Costing 35 bucks for users that want it and they make entirely new versions every time they get something that changes everything.
I know Dynamic Bones doesn't do this, but Using a non-built-in solution will only go so far.
While I don't have something on hand for Future use that is just Open source. I feel like in the future the Game needs to make something for itself to use. That has everything you'd want for a social VR game built in.
With this in Mind you can Version control it yourself and Force People up to a better version at any time. While keeping everything Standardized
Other remarks
No response
Pre-submission checklist
What should be possible that currently is not
The Suggestion is to create our own In-house solution for Avatar dynamics for both Cloth and bone Physics, with Options in the CCK To convert to it
Why?
This is due to Magica Cloth Costing 35 bucks for users that want it and they make entirely new versions every time they get something that changes everything.
I know Dynamic Bones doesn't do this, but Using a non-built-in solution will only go so far.
While I don't have something on hand for Future use that is just Open source. I feel like in the future the Game needs to make something for itself to use. That has everything you'd want for a social VR game built in.
With this in Mind you can Version control it yourself and Force People up to a better version at any time. While keeping everything Standardized
Other remarks
No response