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SDF : StrongDmm Trolled me. (#7236)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request On the SDF vessel : A Airlock was over a Wall. Classic StrongDMM moment. Also fixed the dock and the number of people spawning. ## Why It's Good For The Game Map fix
1 parent ec8475d commit 51f9b94

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-12
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code/modules/ghostroles/roles/sdf.dm

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icon_state = "pad_active"
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anchored = TRUE
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role_type = /datum/role/ghostrole/sdf
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role_spawns = 4
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role_spawns = 3
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maps/sectors/miaphus/levels/miaphus_beach.dmm

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/obj/effect/floor_decal/corner_steel_grid{
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dir = 6
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},
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/obj/machinery/embedded_controller/radio/simple_docking_controller{
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frequency = 1380;
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/obj/machinery/embedded_controller/radio/airlock/docking_port{
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pixel_x = 26;
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id_tag = "sdf_outpost_dock";
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pixel_x = 24
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frequency = 1380
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},
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/turf/simulated/floor/tiled/steel_dirty,
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/area/sector/miaphus/beach/sdf)
@@ -1813,6 +1813,9 @@
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/obj/machinery/light{
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dir = 8
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},
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/obj/effect/floor_decal/corner_techfloor_gray{
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dir = 9
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},
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/turf/simulated/floor/tiled/techfloor/grid,
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/area/shuttle/miaphus/sdf)
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"iL" = (
@@ -1950,13 +1953,12 @@
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/turf/simulated/floor/tiled/asteroid_steel,
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/area/sector/miaphus/beach/mineyard)
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"jz" = (
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/obj/effect/floor_decal/techfloor/orange{
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dir = 9
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},
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/obj/machinery/cryopod/robot/door/gateway,
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/obj/machinery/air_alarm/alarms_hidden/north_mount{
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req_one_access = null
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},
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/obj/effect/floor_decal/techfloor/orange{
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dir = 9
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},
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/turf/simulated/floor/tiled/techfloor,
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/area/shuttle/miaphus/sdf)
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"jD" = (
@@ -3345,7 +3347,6 @@
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/obj/effect/floor_decal/techfloor/orange{
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dir = 10
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},
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/obj/structure/ghost_role_spawner/sdf,
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/turf/simulated/floor/tiled/techfloor,
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/area/shuttle/miaphus/sdf)
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"sf" = (
@@ -3864,6 +3865,14 @@
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},
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/turf/simulated/floor/wood/broken,
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/area/sector/miaphus/beach/resort/dorm1)
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"uU" = (
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/obj/machinery/embedded_controller/radio/simple_docking_controller{
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frequency = 1380;
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id_tag = "sdf_outpost_dock";
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pixel_x = 24
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},
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/turf/simulated/wall/r_wall,
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/area/sector/miaphus/beach/jungle)
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"uV" = (
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/obj/machinery/door/blast/regular{
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name = "Tram Tunnel Doors"
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/obj/machinery/light{
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dir = 8
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},
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/obj/structure/ghost_role_spawner/sdf,
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/turf/simulated/floor/tiled/techfloor,
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/area/shuttle/miaphus/sdf)
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"AB" = (
@@ -4878,6 +4888,12 @@
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/mob/living/simple_mob/animal/roach/panzer,
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/turf/simulated/floor/tiled/steel_dirty,
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/area/sector/miaphus/beach/bunker/bunk)
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"AM" = (
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/obj/effect/floor_decal/corner_techfloor_gray{
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dir = 6
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},
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/turf/simulated/floor/tiled/techfloor/grid,
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/area/shuttle/miaphus/sdf)
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"AQ" = (
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/obj/vehicle/ridden/boat,
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/turf/simulated/floor/water/indoors,
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/obj/structure/cable/green{
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icon_state = "1-2"
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},
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/obj/effect/floor_decal/corner_techfloor_gray{
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dir = 6
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},
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/turf/simulated/floor/tiled/techfloor/grid,
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/area/shuttle/miaphus/sdf)
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"Gg" = (
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/obj/structure/cable/green{
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icon_state = "4-8"
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},
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/turf/simulated/wall/r_wall/prepainted,
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/turf/simulated/floor/tiled/techfloor,
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/area/shuttle/miaphus/sdf)
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"Jh" = (
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/obj/structure/bed/chair/bay/comfy/black{
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/obj/structure/cable/green{
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icon_state = "4-8"
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},
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/obj/effect/floor_decal/corner_techfloor_gray{
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dir = 9
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},
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/turf/simulated/floor/tiled/techfloor/grid,
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/area/shuttle/miaphus/sdf)
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"Ot" = (
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/obj/machinery/light{
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dir = 8
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},
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/obj/effect/floor_decal/corner_techfloor_gray{
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dir = 9
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},
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/turf/simulated/floor/tiled/techfloor/grid,
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/area/shuttle/miaphus/sdf)
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"Qr" = (
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/obj/structure/cable/green{
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icon_state = "1-8"
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},
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/obj/effect/floor_decal/corner_techfloor_gray{
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dir = 6
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},
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/turf/simulated/floor/tiled/techfloor/grid,
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/area/shuttle/miaphus/sdf)
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"Wq" = (
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st
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Wp
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AM
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fi
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qM
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bL
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aa
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Vb
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uU
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VF
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BK
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NN

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