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fixes for the strelka (#7206)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request We had Centcom Engineer Intern Mclane Farland fix the strelka shuttles, and make the vessel a tad lighter... That about it. ## Why It's Good For The Game Well it... Well makes shuttle work. I hope.
1 parent 7d5c61e commit 75f663a

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5 files changed

+390
-214
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5 files changed

+390
-214
lines changed

maps/strelka/levels/flagship.dmm

Lines changed: 55 additions & 55 deletions
Original file line numberDiff line numberDiff line change
@@ -472,6 +472,20 @@
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},
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/turf/unsimulated/wall,
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/area/space)
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"by" = (
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/obj/structure/table/reinforced,
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/obj/item/storage/belt/medical/emt,
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/obj/item/storage/belt/medical/emt,
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/obj/item/storage/belt/medical/emt,
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/obj/item/storage/belt/medical/emt,
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/obj/item/storage/belt/medical/emt,
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/obj/item/storage/belt/medical/emt,
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/obj/item/melee/baton/slime,
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/obj/item/melee/baton/slime,
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/turf/unsimulated/floor{
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icon_state = "dark"
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},
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/area/centcom/specops)
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"bA" = (
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/obj/machinery/r_n_d/circuit_imprinter,
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/obj/effect/floor_decal/industrial/warning{
@@ -6649,24 +6663,6 @@
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/obj/effect/floor_decal/industrial/warning/full,
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/turf/simulated/floor/plating,
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/area/shuttle/specops/general)
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"rU" = (
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/obj/item/clothing/glasses/welding/superior,
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/obj/item/clothing/glasses/welding/superior,
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/obj/item/clothing/glasses/welding/superior,
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/obj/item/clothing/glasses/welding/superior,
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/obj/item/clothing/glasses/welding/superior,
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/obj/structure/table/steel_reinforced,
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/obj/item/clothing/glasses/welding/superior,
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/obj/item/grenade/simple/chemical/metalfoam,
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/obj/item/grenade/simple/chemical/metalfoam,
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/obj/item/grenade/simple/chemical/metalfoam,
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/obj/item/grenade/simple/chemical/metalfoam,
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/obj/item/grenade/simple/chemical/metalfoam,
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/obj/item/grenade/simple/chemical/metalfoam,
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/turf/unsimulated/floor{
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icon_state = "dark"
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},
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/area/centcom/specops)
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"rY" = (
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/turf/simulated/wall/r_wall/prepainted,
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/area/centcom/bathroom)
@@ -8472,6 +8468,12 @@
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/obj/structure/filingcabinet/tall,
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/turf/unsimulated/floor/steel,
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/area/centcom/control)
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"wD" = (
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/obj/spawner/window/reinforced/full/firelocks{
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id = "emergency_cockpit"
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},
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/turf/simulated/floor,
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/area/shuttle/escape)
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"wE" = (
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/obj/structure/window/reinforced/holowindow{
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dir = 8
@@ -10155,6 +10157,20 @@
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/obj/effect/floor_decal/sign/dock/one,
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/turf/simulated/floor/holofloor/wood,
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/area/holodeck/source_chess)
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"AO" = (
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/obj/structure/table/rack/steel,
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/obj/machinery/door/window/brigdoor{
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req_access = list(109)
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},
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/obj/structure/window/phoronreinforced,
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/obj/structure/window/phoronreinforced{
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dir = 1
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},
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/obj/structure/window/phoronreinforced{
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dir = 8
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},
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/turf/simulated/floor/reinforced,
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/area/centcom/command)
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"AQ" = (
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/obj/machinery/door/window/holowindoor{
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dir = 1;
@@ -11884,6 +11900,18 @@
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},
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/turf/simulated/floor/holofloor/wood,
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/area/holodeck/holodorm/source_basic)
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"Fp" = (
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/obj/item/clothing/glasses/welding/superior,
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/obj/item/clothing/glasses/welding/superior,
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/obj/item/clothing/glasses/welding/superior,
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/obj/item/clothing/glasses/welding/superior,
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/obj/item/clothing/glasses/welding/superior,
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/obj/structure/table/steel_reinforced,
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/obj/item/clothing/glasses/welding/superior,
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/turf/unsimulated/floor{
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icon_state = "dark"
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},
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/area/centcom/specops)
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"Fq" = (
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/obj/effect/floor_decal/carpet,
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/obj/effect/floor_decal/carpet{
@@ -15558,9 +15586,6 @@
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layer = 1
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},
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/area/centcom/living)
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"OM" = (
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/turf/simulated/floor,
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/area/shuttle/escape)
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"OO" = (
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/obj/effect/floor_decal/rust/steel_decals_rusted2,
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/obj/effect/floor_decal/industrial/warning/dust,
@@ -16531,6 +16556,8 @@
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/obj/item/stack/cable_coil,
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/obj/item/stack/cable_coil,
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/obj/item/stack/cable_coil,
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/obj/item/storage/box/metalfoam,
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/obj/item/storage/box/metalfoam,
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/turf/unsimulated/floor{
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icon_state = "dark"
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},
@@ -16718,21 +16745,6 @@
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"RQ" = (
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/turf/simulated/shuttle/floor/darkred,
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/area/shuttle/escape)
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"RR" = (
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/obj/item/grenade/simple/supermatter,
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/obj/structure/table/rack/steel,
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/obj/machinery/door/window/brigdoor{
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req_access = list(109)
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},
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/obj/structure/window/phoronreinforced,
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/obj/structure/window/phoronreinforced{
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dir = 1
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},
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/obj/structure/window/phoronreinforced{
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dir = 8
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},
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/turf/simulated/floor/reinforced,
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/area/centcom/command)
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"RS" = (
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/obj/structure/closet/wardrobe/orange,
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/obj/effect/floor_decal/industrial/outline/yellow,
@@ -20078,18 +20090,6 @@
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icon_state = "dark"
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},
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/area/centcom/specops)
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"ZY" = (
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/obj/structure/table/reinforced,
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/obj/item/storage/belt/medical/emt,
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/obj/item/storage/belt/medical/emt,
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/obj/item/storage/belt/medical/emt,
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/obj/item/storage/belt/medical/emt,
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/obj/item/storage/belt/medical/emt,
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/obj/item/storage/belt/medical/emt,
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/turf/unsimulated/floor{
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icon_state = "dark"
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},
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/area/centcom/specops)
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"ZZ" = (
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/obj/structure/bed/chair{
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dir = 8
@@ -33584,11 +33584,11 @@ om
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XM
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OB
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UI
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OM
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OM
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wD
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wD
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Uh
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OM
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OM
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wD
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wD
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UI
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OB
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XM
@@ -49048,7 +49048,7 @@ wd
4904849048
sz
4904949049
yo
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qW
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ZY
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by
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tI
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yo
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yo
@@ -49250,7 +49250,7 @@ yo
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VI
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Ib
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nf
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rU
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Fp
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es
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ba
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bj
@@ -56261,7 +56261,7 @@ ky
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ly
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fR
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fR
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RR
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AO
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fR
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fR
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ly

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