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Not considering to implement directly with Apollo. Multi seating needs patching Windows core components and the API is unstable and not public. It'll take huge amount of effort to reverse engineer. There're also other problems related to multi seating which Duo also faces. Since Duo already gets most of the jobs done, it's fair to spend a little money to support their work. Duo is considering using Apollo instead of Sunshine but the progress is slow at the moment. |
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Another potential option would be to have several Hyper-V virtual machines made with Windows, each using a portion of the GPU from the host. Then, an instance of Apollo can be run on each virtual machine. |
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Just like the Dou this one allow us to do multi seat with Sunshine
I wish this should be added to Apollo!
What does it do?
If you've ever operated a GeForce Experience GameStream or Sunshine host, you'll be painfully aware of what this entails:
You can't use your computer while you're streaming from it.
Your computer must always be connected to a monitor, HDMI dongle, or an indirect display driver for the stream to function.
Streaming to different clients at varying resolutions, refresh rates, or color spaces requires several helper tools to enable, disable, or alter monitor configurations.
Only one person can stream from a given computer at a given time.
Duo does away with all of these issues by giving each user their own independent Desktop, essentially allowing multiple people to play games on a single computer at the same time without getting in each other's way.
https://github.com/DuoStream/Duo
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