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gauss quadrature #92

@iulian787

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@iulian787

In my opinion, the method in here

void GaussQuadrature::GetPoints(

can be optimized.
Those positions and weights in the reference element are fixed, the arrays dG and dW should not be allocated for every triangle. Some static arrays can be initialized with actual weights and gauss point locations, why alocate and set for every triangle ?

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