Releases: CodinGame/monaco-vscode-api
Releases · CodinGame/monaco-vscode-api
v1.67.20
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fix: Add missing polyfills (88d185a )
fix: Improve/simplify syntax (6041fe0 )
v1.67.19
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doc: Explain why we need those polyfills (ecf6780 )
fix: Add missing polyfill (63aea7d )
v1.67.18
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feat: Export the configurationRegistry from monaco (feecabf )
feat!: Simplify configuration api [BREAKING CHANGE] (e61f628 )
v1.67.17
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doc: Add editor configuration section (3d3f31a )
doc: Add troubleshoot section (88ebeba )
feat: Add 2 methods to get editors plugged on the configuration service (f6db058 )
chore: Add helper function (76bdfc2 )
feat: Use TextResourceConfigurationService along with ConfigurationService (a0d6524 )
v1.67.16
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fix: Reuse monaco IEditorOverrideServices interface (ed25f71 )
fix: Typo (2947ec5 )
v1.67.15
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feat: Add a service-override for the configuration (adf55b7 )
fix: Add missing polyfill (4d8fb9f )
feat: Implement configuration api using services (8eef8a5 )
feat: Implement tabGroups api as it's used by the new LSP diagnostics protocol (b1deb2a )
fix: Make vscode VSBuffer return monaco instances (617c3bc )
fix: Missing annotation (5b244ca )
v1.67.14
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v1.67.13
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fix: Typos (d95ddc7 )
fix: Fix ref disposal when unused (3f65b04 )
fix: Directly return a ref to existing models (2814729 )
v1.67.12
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feat: Focus editor when opening it (426a9b3 )
v1.67.11
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fix: Do not fails if services weren't installed (6485cc7 )
fix: Add missing monaco polyfills (04c4fe8 )