@@ -12,7 +12,8 @@ combat_unit_type_wartime_escort = {
1212 max_manpower = 1000
1313
1414 upkeep_modifier = {
15- goods_input_manowars_add = 1
15+ goods_input_surface_ships_add = 1
16+ goods_input_artillery_add = 1
1617 }
1718
1819 battle_modifier = {
@@ -22,7 +23,7 @@ combat_unit_type_wartime_escort = {
2223 unit_morale_loss_add = 10
2324 }
2425
25- unlocking_technologies = { navigation }
26+ unlocking_technologies = { screening_vessels }
2627
2728 combat_unit_image = {
2829 texture = "gfx/unit_illustrations/light_ships_frigate.dds"
@@ -38,14 +39,14 @@ combat_unit_type_modernized_escort = {
3839 max_manpower = 1000
3940
4041 upkeep_modifier = {
41- goods_input_ironclads_add = 1
42- goods_input_artillery_add = 1
43- goods_input_ammunition_add = 1
42+ goods_input_surface_ships_add = 1
43+ goods_input_artillery_add = 1
44+ goods_input_ammunition_add = 1
4445 }
4546
4647 battle_modifier = {
4748 unit_offense_add = 20
48- unit_defense_add = 30
49+ unit_defense_add = 35
4950 unit_blockade_add = 20
5051 unit_morale_loss_add = 8
5152 unit_convoy_defense_mult = 0.20
@@ -55,15 +56,15 @@ combat_unit_type_modernized_escort = {
5556 military_formation_movement_speed_mult = 0.2
5657 }
5758
58- unlocking_technologies = { monitor_tech }
59+ unlocking_technologies = { anti_submarine_rockets }
5960
6061 combat_unit_image = {
6162 texture = "gfx/unit_illustrations/capital_ships_monitor.dds"
6263 }
6364
6465 upgrades = {
6566 combat_unit_type_guided_missile_destroyer
66- combat_unit_type_torpedo_boat
67+ combat_unit_type_guided_missile_corvette
6768 }
6869}
6970
@@ -72,9 +73,9 @@ combat_unit_type_guided_missile_destroyer = {
7273 max_manpower = 1000
7374
7475 upkeep_modifier = {
75- goods_input_ironclads_add = 2
76- goods_input_artillery_add = 2
77- goods_input_ammunition_add = 2
76+ goods_input_surface_ships_add = 2
77+ goods_input_missiles_add = 2
78+ goods_input_artillery_add = 1
7879 }
7980
8081 battle_modifier = {
@@ -89,7 +90,7 @@ combat_unit_type_guided_missile_destroyer = {
8990 military_formation_movement_speed_mult = 0.2
9091 }
9192
92- unlocking_technologies = { destroyer }
93+ unlocking_technologies = { anti_ship_missile }
9394 combat_unit_image = {
9495 texture = "gfx/unit_illustrations/light_ships_destroyer.dds"
9596 }
@@ -99,13 +100,14 @@ combat_unit_type_guided_missile_destroyer = {
99100 }
100101}
101102
102- combat_unit_type_torpedo_boat = {
103+ combat_unit_type_guided_missile_corvette = {
103104 group = combat_unit_group_escort_ships
104105 max_manpower = 1000
105106
106107 upkeep_modifier = {
107- goods_input_ironclads_add = 2
108- goods_input_explosives_add = 4
108+ goods_input_surface_ships_add = 2
109+ goods_input_missiles_add = 2
110+ goods_input_ammunition_add = 2
109111 }
110112
111113 battle_modifier = {
@@ -120,7 +122,7 @@ combat_unit_type_torpedo_boat = {
120122 military_formation_movement_speed_mult = 0.2
121123 }
122124
123- unlocking_technologies = { self_propelled_torpedoes }
125+ unlocking_technologies = { surface_raiders }
124126
125127 combat_unit_image = {
126128 texture = "gfx/unit_illustrations/light_ships_torpedo_boat.dds"
@@ -136,25 +138,25 @@ combat_unit_type_guided_missile_cruiser = {
136138 max_manpower = 1000
137139
138140 upkeep_modifier = {
139- goods_input_ironclads_add = 3
140- goods_input_ammunition_add = 3
141- goods_input_artillery_add = 3
142- goods_input_radios_add = 1
141+ goods_input_surface_ships_add = 3
142+ goods_input_missiles_add = 3
143+ goods_input_computers_add = 1
143144 }
144145
145146 battle_modifier = {
146147 unit_offense_add = 50
147148 unit_defense_add = 50
148149 unit_blockade_add = 40
149150 unit_morale_loss_add = 6
150- unit_convoy_defense_mult = 0.5
151+ unit_convoy_raiding_mult = 0.25
152+ unit_convoy_defense_mult = 0.25
151153 }
152154
153155 formation_modifier = {
154156 military_formation_movement_speed_mult = 0.2
155157 }
156158
157- unlocking_technologies = { sea_lane_strategies }
159+ unlocking_technologies = { integrated_air_defense }
158160
159161 combat_unit_image = {
160162 texture = "gfx/unit_illustrations/light_ships_scout_cruiser.dds"
@@ -168,18 +170,20 @@ combat_unit_type_battleship = {
168170 max_manpower = 1000
169171
170172 upkeep_modifier = {
171- goods_input_manowars_add = 3
173+ goods_input_surface_ships_add = 4
174+ goods_input_artillery_add = 2
175+ goods_input_ammunition_add = 2
172176 }
173177
174178 battle_modifier = {
175179 unit_offense_add = 25
176180 unit_defense_add = 25
177181 unit_blockade_add = 100
178182 unit_morale_loss_add = 10
179- unit_convoy_raiding_mult = -0.9
183+ unit_convoy_raiding_mult = 0.5
180184 }
181185
182- unlocking_technologies = { drydocks }
186+ unlocking_technologies = { naval_warfare }
183187
184188 combat_unit_image = {
185189 texture = "gfx/unit_illustrations/capital_ships_manowar.dds"
@@ -195,24 +199,25 @@ combat_unit_type_aircraft_carrier = {
195199 max_manpower = 1000
196200
197201 upkeep_modifier = {
198- goods_input_ironclads_add = 3
199- goods_input_artillery_add = 3
200- goods_input_ammunition_add = 3
202+ goods_input_surface_ships_add = 4
203+ goods_input_military_aircraft_add = 2
204+ goods_input_ammunition_add = 2
201205 }
202206
203207 battle_modifier = {
204- unit_offense_add = 50
205- unit_defense_add = 50
208+ unit_offense_add = 60
209+ unit_defense_add = 60
206210 unit_blockade_add = 200
207211 unit_morale_loss_add = 8
208- unit_convoy_raiding_mult = -0.9
209- }
212+ unit_convoy_raiding_mult = -0.5
213+ military_formation_movement_speed_mult = -0.2
214+ }
210215
211216 formation_modifier = {
212217 military_formation_movement_speed_mult = -0.2
213218 }
214219
215- unlocking_technologies = { ironclad_tech }
220+ unlocking_technologies = { naval_aviation }
216221
217222 combat_unit_image = {
218223 texture = "gfx/unit_illustrations/capital_ships_ironclad.dds"
@@ -228,25 +233,26 @@ combat_unit_type_nuclear_supercarrier = {
228233 max_manpower = 1000
229234
230235 upkeep_modifier = {
231- goods_input_ironclads_add = 6
232- goods_input_artillery_add = 6
233- goods_input_ammunition_add = 6
234- goods_input_radios_add = 2
236+ goods_input_surface_ships_add = 5
237+ goods_input_military_aircraft_add = 3
238+ goods_input_missiles_add = 2
239+ goods_input_uranium_add = 1
235240 }
236241
237242 battle_modifier = {
238- unit_offense_add = 80
239- unit_defense_add = 80
243+ unit_offense_add = 120
244+ unit_defense_add = 120
240245 unit_blockade_add = 400
241246 unit_morale_loss_add = 6
242- unit_convoy_raiding_mult = -0.9
247+ unit_convoy_raiding_mult = -0.5
248+ military_formation_movement_speed_mult = -0.2
243249 }
244250
245251 formation_modifier = {
246252 military_formation_movement_speed_mult = -0.2
247253 }
248254
249- unlocking_technologies = { dreadnought }
255+ unlocking_technologies = { marine_reactor }
250256
251257 combat_unit_image = {
252258 texture = "gfx/unit_illustrations/capital_ships_dreadnought.dds"
@@ -262,25 +268,26 @@ combat_unit_type_modern_aircraft_carrier = {
262268 max_manpower = 1000
263269
264270 upkeep_modifier = {
265- goods_input_ironclads_add = 8
266- goods_input_artillery_add = 8
267- goods_input_ammunition_add = 8
268- goods_input_radios_add = 3
271+ goods_input_surface_ships_add = 4
272+ goods_input_military_aircraft_add = 3
273+ goods_input_missiles_add = 3
274+ goods_input_computers_add = 1
269275 }
270276
271277 battle_modifier = {
272- unit_offense_add = 100
273- unit_defense_add = 100
274- unit_blockade_add = 500
275- unit_morale_loss_add = 4
276- unit_convoy_raiding_mult = -0.9
278+ unit_offense_add = 160
279+ unit_defense_add = 160
280+ unit_blockade_add = 400
281+ unit_morale_loss_add = 6
282+ unit_convoy_raiding_mult = -0.5
283+ military_formation_movement_speed_mult = -0.2
277284 }
278285
279286 formation_modifier = {
280287 military_formation_movement_speed_mult = -0.2
281288 }
282289
283- unlocking_technologies = { battleship_tech }
290+ unlocking_technologies = { modern_aircraft_carriers }
284291
285292 combat_unit_image = {
286293 texture = "gfx/unit_illustrations/capital_ships_battleship.dds"
@@ -294,25 +301,23 @@ combat_unit_type_diesel_submarine = {
294301 max_manpower = 1000
295302
296303 upkeep_modifier = {
297- goods_input_ironclads_add = 2
298- goods_input_artillery_add = 2
299- goods_input_ammunition_add = 2
300- goods_input_radios_add = 1
304+ goods_input_submarines_add = 1
305+ goods_input_ammunition_add = 2
301306 }
302307
303308 battle_modifier = {
304309 unit_offense_add = 60
305310 unit_defense_add = 20
306311 unit_blockade_add = 10
307312 unit_morale_loss_add = 8
308- unit_convoy_raiding_mult = 1.0
313+ unit_convoy_raiding_mult = 0.5
309314 }
310315
311316 formation_modifier = {
312317 military_formation_movement_speed_mult = 0.2
313318 }
314319
315- unlocking_technologies = { submarine }
320+ unlocking_technologies = { submarines }
316321
317322 combat_unit_image = {
318323 texture = "gfx/unit_illustrations/support_ships_submarine.dds"
@@ -324,27 +329,26 @@ combat_unit_type_diesel_nuclear_submarine = {
324329 max_manpower = 1000
325330
326331 upkeep_modifier = {
327- goods_input_ironclads_add = 8
328- goods_input_ammunition_add = 8
329- goods_input_radios_add = 4
330- goods_input_aeroplanes_add = 8
332+ goods_input_submarines_add = 2
333+ goods_input_missiles_add = 2
334+ goods_input_uranium_add = 1
331335 }
332336
333337 battle_modifier = {
334- unit_offense_add = 120
335- unit_defense_add = 60
336- unit_blockade_add = 500
338+ unit_offense_add = 80
339+ unit_defense_add = 30
340+ unit_blockade_add = 10
337341 unit_morale_loss_add = 6
338- unit_convoy_defense_mult = 0.25
342+ unit_convoy_raiding_mult = 1
339343 }
340344
341345 formation_modifier = {
342346 military_formation_movement_speed_mult = -0.2
343347 }
344348
345- unlocking_technologies = { carrier_tech }
349+ unlocking_technologies = { marine_reactor }
346350
347351 combat_unit_image = {
348- texture = "gfx/unit_illustrations/support_ships_carrier .dds"
352+ texture = "gfx/unit_illustrations/support_ships_submarine .dds"
349353 }
350354}
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