Skip to content

light probe or Bakery volume lighting? #1

Open
@laurentopia

Description

@laurentopia

It seems that you use vertex lighting for your grass, that might explain why this is so fast.
Can this be done in a shader graph?
I'm asking because I'd like to add volume lighting and I haven't the faintest idea how to convert such complex graph to vertex shader.
https://geom.io/bakery/wiki/index.php?title=Manual#Bakery_Volume
image

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions