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- # scte35-go: ANSI/SCTE 35 Decoder/Encoder
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+ # scte35-go: ANSI/SCTE 35 Decoder/Encoder
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- ` scte35-go ` is a Go library to supports creating, decorating, and analyzing
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+ ` scte35-go ` is a Go library to supports creating, decorating, and analyzing
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binary Digital Program Insertion Cueing Messages.
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- This library is fully compliant and compatible with all versions of the
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- [ ANSI/SCTE 35] ( https://www.scte.org/standards-development/library/standards-catalog/scte-35-2019/ )
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- specification up to and including [ ANSI/SCTE 35 2020 ] ( ./docs/SCTE_35_2022b.pdf ) .
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+ This library is fully compliant and compatible with all versions of the
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+ [ ANSI/SCTE 35] ( https://www.scte.org/standards-development/library/standards-catalog/scte-35-2019/ )
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+ specification up to and including [ ANSI/SCTE 35 2022b ] ( ./docs/SCTE_35_2022b.pdf ) .
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This project uses [ Semantic Versioning] ( https://semver.org ) and is published as
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a [ Go Module] ( https://blog.golang.org/using-go-modules ) .
@@ -162,7 +162,7 @@ JSON:
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#### Encode Signal
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Encoding signals is equally simple. You can start from scratch and build a
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- ` scte35.SpliceInfoSection ` or decode an existing signal and modify it to suit
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+ ` scte35.SpliceInfoSection ` or decode an existing signal and modify it to suit
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your needs.
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[ encode.go] ( ./examples/encode.go )
@@ -305,7 +305,7 @@ splice_insert() {
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duration: 0 ticks (0s)
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unique_program_id: 0
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avail_num: 0
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- avails_expected: 0
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+ avails_expected: 0
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}
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```
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@@ -318,7 +318,7 @@ can be explicitly ignored if desired.
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sis , err := scte35.DecodeBase64 (" /DA4AAAAAAAAAP/wFAUABDEAf+//mWEhzP4Azf5gAQAAAAATAhFDVUVJAAAAAX+/AQIwNAEAAKeYO3Q=" )
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if err != nil && !errors.Is (err, scte35.ErrCRC32Invalid ) {
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return err
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- }
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+ }
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```
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#### Logging
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## License
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- ` scte35-go ` is licensed under [ Apache License 2.0] ( /LICENSE.md ) .
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+ ` scte35-go ` is licensed under [ Apache License 2.0] ( /LICENSE.md ) .
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## Code of Conduct
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- We take our [ code of conduct] ( CODE_OF_CONDUCT.md ) very seriously. Please abide
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+ We take our [ code of conduct] ( CODE_OF_CONDUCT.md ) very seriously. Please abide
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by it.
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## Contributing
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- Please read our [ contributing guide] ( CONTRIBUTING.md ) for details on how to
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+ Please read our [ contributing guide] ( CONTRIBUTING.md ) for details on how to
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contribute to our project.
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## Releases
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