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Copy pathBrushCursor.vue
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Copy pathBrushCursor.vue
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122 lines (106 loc) · 3.33 KB
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<template>
<div
id="maskEditor_brush"
data-testid="brush-cursor"
:style="{
position: 'absolute',
opacity: brushOpacity,
width: `${brushSize}px`,
height: `${brushSize}px`,
left: `${brushLeft}px`,
top: `${brushTop}px`,
borderRadius: borderRadius,
pointerEvents: 'none',
zIndex: 1000
}"
>
<div
id="maskEditor_brushPreviewGradient"
data-testid="brush-cursor-gradient"
:style="{
display: gradientVisible ? 'block' : 'none',
background: gradientBackground
}"
></div>
</div>
</template>
<script setup lang="ts">
import { computed } from 'vue'
import {
getEffectiveBrushSize,
getEffectiveHardness
} from '@/composables/maskeditor/brushUtils'
import { BrushShape } from '@/extensions/core/maskeditor/types'
import { useMaskEditorStore } from '@/stores/maskEditorStore'
const { containerRef } = defineProps<{
containerRef?: HTMLElement
}>()
const store = useMaskEditorStore()
const brushOpacity = computed(() => {
return store.brushVisible ? 1 : 0
})
const brushRadius = computed(() => {
const size = store.brushSettings.size
const hardness = store.brushSettings.hardness
const effectiveSize = getEffectiveBrushSize(size, hardness)
return effectiveSize * store.zoomRatio
})
const brushSize = computed(() => {
return brushRadius.value * 2
})
/**
* One rect read per move, not one per axis. `cursorPoint` changes on every
* mousemove and `getBoundingClientRect` forces layout, so reading it separately
* in `brushLeft` and `brushTop` cost two synchronous layouts per event for a
* single rect.
*
* The read is deliberately still inside a computed over `cursorPoint`: the rect
* is not reactive, and re-reading it as the cursor moves is what keeps the
* offset correct while the dialog is dragged or resized. This halves the reads
* without changing when they happen.
*/
const brushPosition = computed(() => {
const dialogRect = containerRef?.getBoundingClientRect()
return {
left:
store.cursorPoint.x +
store.panOffset.x -
brushRadius.value -
(dialogRect?.left || 0),
top:
store.cursorPoint.y +
store.panOffset.y -
brushRadius.value -
(dialogRect?.top || 0)
}
})
const brushLeft = computed(() => brushPosition.value.left)
const brushTop = computed(() => brushPosition.value.top)
const borderRadius = computed(() => {
return store.brushSettings.type === BrushShape.Rect ? '0%' : '50%'
})
const gradientVisible = computed(() => {
return store.brushPreviewGradientVisible
})
const gradientBackground = computed(() => {
const size = store.brushSettings.size
const hardness = store.brushSettings.hardness
const effectiveSize = getEffectiveBrushSize(size, hardness)
const effectiveHardness = getEffectiveHardness(size, hardness, effectiveSize)
if (effectiveHardness === 1) {
return 'rgba(255, 0, 0, 0.5)'
}
const midStop = effectiveHardness * 100
const outerStop = 100
// Add an intermediate stop to approximate the squared falloff
// At 50% of the fade region, squared falloff is 0.25 (relative to max)
const fadeMidStop = midStop + (outerStop - midStop) * 0.5
return `radial-gradient(
circle,
rgba(255, 0, 0, 0.5) 0%,
rgba(255, 0, 0, 0.5) ${midStop}%,
rgba(255, 0, 0, 0.125) ${fadeMidStop}%,
rgba(255, 0, 0, 0) ${outerStop}%
)`
})
</script>