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Description
I am not using performance mods.
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Description
Modpack: Craftoria v1.20.1
Gateways of Eternity version: 5.0.3
Description of the problem:
When using Gateways of Eternity (GoE) gates inside Compact Machines, leaving the Compact Machine dimension clears the current wave, even if no mobs were spawned or fought. This allows players to skip parts of the encounter. This issue appears to occur primarely in small Compact Machines.
Expected behavior:
Mobs and waves should spawn and progress normally. The gate should only advance after all enemies in the current wave are defeated.
Actual behavior:
In small Compact Machines, some gates with large mobs fail to spawn them, likely due to limited space. More critically, exiting the machine during an active gate clears the current wave, allowing players to progress or complete the gate without combat.
Mod Version
7.0.22
Forge Version
1.21.1 - 21.1.160
Link to Crash Log
No response
Screenshot (if available)
No response
How to reproduce
- Enter a small Compact Machine.
 - Start any Gateways of Eternity gate.
 - Exit the Compact Machine.
 - Re-enter the Compact Machine, and the gate will have progressed by one wave.