Dec 7th, 2020
- Support for
glsl-6.0.
Jul 27th, 2020
- Support for
glsl-5.0.
Mon 6th Jan 2020
- Support for
glsl-4.0.
Wed 14th Nov 2019
- Adapt internals to support
glsl-3.0version.
Thu 24th Oct 2019
- Bump
glsl-2.0version.
Thu 18th of July 2019
- Adapt to the new
&strparsing (especially because of theParsetrait).
Sun 9th of December 2018
- Fix a nasty bug that was causing valid code to break.
Wed 21th of November 2018
- Add support for #define.
Sun 11th of November 2018
- Fix internal code for tokenizers.
Mon 5th of November 2018
- Add the
Tokenizetrait and move tokenizers in their own modules.
Sun 21st of October 2018
- Support GLSL pragmas.
- Make the now redundant
glsl_str!macro deprecated.
Wed 10th of October 2018
- Fix some internal representation of produral Rust tokens.
Fri 5th of October 2018
- Initial revision.