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6.0

Dec 7th, 2020

  • Support for glsl-6.0.

5.0

Jul 27th, 2020

  • Support for glsl-5.0.

4.0

Mon 6th Jan 2020

Major changes

  • Support for glsl-4.0.

3.0

Wed 14th Nov 2019

Major changes

  • Adapt internals to support glsl-3.0 version.

2.0

Thu 24th Oct 2019

Major changes

  • Bump glsl-2.0 version.

1.0

Thu 18th of July 2019

  • Adapt to the new &str parsing (especially because of the Parse trait).

0.3.1

Sun 9th of December 2018

  • Fix a nasty bug that was causing valid code to break.

0.3

Wed 21th of November 2018

  • Add support for #define.

0.2.2

Sun 11th of November 2018

  • Fix internal code for tokenizers.

0.2.1

Mon 5th of November 2018

  • Add the Tokenize trait and move tokenizers in their own modules.

0.2

Sun 21st of October 2018

  • Support GLSL pragmas.
  • Make the now redundant glsl_str! macro deprecated.

0.1.1

Wed 10th of October 2018

  • Fix some internal representation of produral Rust tokens.

0.1

Fri 5th of October 2018

  • Initial revision.