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Copy file name to clipboardExpand all lines: .github/workflows/CI.yml
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@@ -12,18 +12,21 @@ jobs:
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run: npx eslint src
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- name: Run Mocha tests
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run: npx mocha
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- name: Check if CookieMonster.js is built correctly
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- name: Check if CookieMonsterDev.js is built correctly
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run: |
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npx webpack -o ./tmp --env production
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if cmp <(head -n 2 dist/CookieMonster.js) <(head -n 2 tmp/CookieMonster.js); then
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echo '### SUCCESS: CookieMonster is correctly built! ###'
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if cmp <(head -n 2 dist/CookieMonsterDev.js) <(head -n 2 tmp/CookieMonsterDev.js); then
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echo '### SUCCESS: CookieMonsterDev is correctly built! ###'
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else
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echo '### WARNING: CookieMonster.js does not seem to be correct. Make sure to run "npm run build" after saving all your changes! ###'
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echo '### WARNING: CookieMonsterDev.js does not seem to be correct. Make sure to run "npm run build" after saving all your changes! ###'
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exit 1
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fi
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if cmp <(head -n 2 CookieMonster.js) <(head -n 2 tmp/CookieMonster.js); then
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- name: Check if CookieMonster.js is built correctly
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if: github.ref == 'refs/heads/master'
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run: |
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if cmp <(head -n 2 dist/CookieMonsterDev.js) <(head -n 2 dist/CookieMonster.js); then
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echo '### SUCCESS: CookieMonster is correctly built! ###'
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else
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echo '### WARNING: CookieMonster.js does not seem to be correct. Make sure to run "npm run build" after saving all your changes! ###'
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echo '### WARNING: CookieMonster.js does not seem to be correct. Make sure to copy CookieMonsterDev.js into CookieMonster.js before merging to master! ###'
offers a wide range of tools and statistics to enhance your game experience.
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It is not a cheat interface – although it does offer helpers for golden cookies and such, everything can be toggled off at will to only leave how much information you want.</br>
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Progess on new updates and all previous release notes can be found on the GitHub page linked above!</br>
These are the release notes for the latest update (v 2.031.7).</br>
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<b>We have moved Cookie Monster to a new location!</b></br>
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Please update the link you are using to load Cookie Monster to https://cookiemonsterteam.github.io/CookieMonster/dist/CookieMonster.js and let everybody know this is the new place to find Cookie Monster!</br>
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These are the release notes for the latest update (v 2.031.8).</br>
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</br>
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This update implements the following functions:</br>
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- Updated the ordering and description of all settings of Cookie Monster</br>
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- Colours of Flash notifications can now be set by the user</br>
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- You can now select a number of settings to be your 'favourite'. They will be displayed at the top of all other settings in a new section. This functionality is toggleable and you can find it in the miscellaneous section</br>
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- The statistics page now shows cookies earned by clicking for a selected time period</br>
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- The statistics page can now show missing normal achievements, this can be toggled in the settings</br>
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- The tooltip of buildings now shows how many buildings need to be bought before a new achievement is reached and the cost and PP of this</br>
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- New setting to force the upgrades sections to always show all available upgrades, stopping them from collapsing and expanding</br>
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</br>
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This update fixes the following bugs:</br>
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- Fixed some typo's</br>
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- No longer show the wrinkler pop buttons when wrinklers can't spawn</br>
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- Fixed incorrect calculation of plant maturity for relevant tooltips</br>
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- Fixed edit prompts not working in settings</br>
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- Fixed red and purple being switched around for PP colour coding</br>
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- Fixed incorrect notation of numbers in Dragon tooltip and interface</br>
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- Fixed incorrect calculation of changing Dragon aura cost</br>
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- Fixed incorrect calculation of changing Pantheon gods effect</br>
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- Fixed fluctuating PP values when god Cyclius was selected</br>
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- Fixed black flickering when Golden Cookies or buffs start</br>
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- Settings menu now correctly updates after changing a setting</br>
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- Fixed incorrect calculation of dates in rare cases</br>
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- Remove golden cookie timers when you ascend</br>
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