cgs on real hardware #2470
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Only VBECanvas is working on real hardware |
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and VGACanvas |
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where can i find its documentation? |
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it's a normal canvas |
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so you can use it like FullScreenCanvas.GetFullscreenCanvas() |
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@RaphMar2021 that was cgs |
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yes, VBECanvas & VGACanvas is a part of CGS |
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But what's the difference then? |
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nothing, just the driver behind it changes |
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And how should I use them. |
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like a normal canvas |
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how does cosmos know which one I want to use |
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idk |
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ask a coredev on discord |
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Thanks |
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https://cosmosos.github.io/api/Cosmos.System.Graphics.VGACanvas.html Here the operation of VGACanvas is explained.You can use |
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Does cgs also work on real hardware. And if it doesn't work what can I use.
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