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Submodule godot-engine updated 32 files
- core/object/worker_thread_pool.cpp+2-2
- doc/classes/GraphEdit.xml+1
- doc/classes/ProjectSettings.xml+2-3
- editor/editor_quick_open.cpp+3
- editor/plugins/abstract_polygon_2d_editor.cpp+1-1
- editor/plugins/canvas_item_editor_plugin.cpp+5
- editor/plugins/gradient_texture_2d_editor_plugin.cpp+1-1
- editor/plugins/node_3d_editor_plugin.cpp+16-11
- editor/plugins/node_3d_editor_plugin.h+1
- editor/plugins/tiles/tile_data_editors.cpp+55-34
- editor/plugins/tiles/tile_data_editors.h+4-8
- editor/plugins/tiles/tile_map_layer_editor.cpp+6-2
- editor/plugins/tiles/tile_set_atlas_source_editor.cpp+5-3
- modules/gltf/gltf_document.cpp+14-11
- modules/navigation/nav_map.cpp+20
- platform/android/display_server_android.cpp+9-1
- platform/ios/display_server_ios.mm+8-1
- platform/linuxbsd/wayland/display_server_wayland.cpp+8-1
- platform/linuxbsd/x11/display_server_x11.cpp+8-1
- platform/windows/display_server_windows.cpp+8-1
- scene/2d/animated_sprite_2d.cpp+1-1
- scene/2d/sprite_2d.cpp+2-2
- scene/2d/tile_map_layer.cpp+1-1
- scene/gui/rich_text_label.cpp+1-1
- servers/rendering/renderer_canvas_cull.cpp+2-2
- servers/rendering/rendering_device.cpp+1-1
- tests/core/math/test_vector2.h+3-1
- tests/core/math/test_vector3.h+3-1
- tests/core/object/test_class_db.h+2
- tests/core/os/test_os.h+2
- tests/scene/test_instance_placeholder.h+2
- tests/scene/test_node.h+2
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