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# Prerequisites
*.d
# Object files
*.o
*.ko
*.obj
*.elf
# Linker output
*.ilk
*.map
# Precompiled Headers
*.gch
*.pch
# Libraries
*.lib
*.a
*.la
*.lo
*.dylib
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
# Executables
*.exe
*.out
*.app
*.i*86
*.x86_64
*.hex
# Debug files
*.dSYM/
*.su
*.idb
*.pdb
# Kernel Module Compile Results
*.mod*
*.cmd
.tmp_versions/
modules.order
Module.symvers
Mkfile.old
dkms.conf
# Debug information files
*.dwo
# Static analysis
*.sarif
# Editor backups
*~
*.swp
*.swo
.DS_Store
Thumbs.db
# IDE files
.vscode/
.idea/
*.sublime-*
*.code-workspace
.claude/
# CMake
build/
build-*/
cmake-build-*/
alp-build/
CMakeCache.txt
CMakeFiles/
CMakeScripts/
cmake_install.cmake
install_manifest.txt
compile_commands.json
CTestTestfile.cmake
_deps/
# Generated Makefiles (not our BSD Makefile)
[Mm]akefile
!Makefile
# Autotools
.deps/
.libs/
*.la
*.lo
aclocal.m4
autom4te.cache/
config.guess
config.log
config.status
config.sub
configure
depcomp
install-sh
libtool
ltmain.sh
missing
stamp-h1
# pkg-config
*.pc
# Coverage files
*.gcov
*.gcno
*.gcda
lcov.info
coverage/
# Valgrind
*.valgrind
vgcore.*
*logs/
# Core dumps
core
core.*
# Game-specific generated files
hack.onames.h
makedefs
# Game executables and utilities
hack
hack.exe
# Game runtime files
save/
bones*
record
record_lock
safelock
perm
logfile
paniclog
hackdir/record_lock
hackdir/safelock
# Test outputs
test_results/
test_tarball/
*.log
# Package files
*.tar.gz
*.tar.bz2
*.tar.xz
*.zip
*.deb
*.rpm
# Temporary files
*.tmp
*.temp
.cache/
# Miscellaneous
hackdir/game.lock
hackdir/record.lock
static-build.sh
test.sh
tools/build-matrix.sh
restoHack-static-*-linux-x86_64.tar.gz.sha256
CLAUDE.md
verify-release.sh
gh-release-notes.txt
linux-debug
sha256sums
SHA256SUMS
*.sha256
release-notes-v1.1.0.md
CLAUDE.md
dev/.venv/
dev/gauntlet-logs/
uv.lock
fuzz*/
*.pyc
ctest/
docs/messagebug.txt
sumlogs.sh
release-v*/
prepare-release.sh
__pycache__/
review_diffs/
test/
release.sh
.gdbinit