@@ -43,38 +43,38 @@ public final class XAttribute extends XModule<XAttribute, Attribute> {
4343            new  XRegistry <>(Attribute .class , XAttribute .class , () -> Registry .ATTRIBUTE , XAttribute ::new , XAttribute []::new );
4444
4545    public  static  final  XAttribute 
46-             MAX_HEALTH  = std (/* v1.20.3+ */  "max_health" , "GENERIC_MAX_HEALTH " ),
47-             FOLLOW_RANGE  = std (/* v1.20.3+ */  "follow_range" , "GENERIC_FOLLOW_RANGE " ),
48-             KNOCKBACK_RESISTANCE  = std (/* v1.20.3+ */  "knockback_resistance" , "GENERIC_KNOCKBACK_RESISTANCE " ),
49-             MOVEMENT_SPEED  = std (/* v1.20.3+ */  "movement_speed" , "GENERIC_MOVEMENT_SPEED " ),
50-             FLYING_SPEED  = std (/* v1.20.3+ */  "flying_speed" , "GENERIC_FLYING_SPEED " ),
51-             ATTACK_DAMAGE  = std (/* v1.20.3+ */  "attack_damage" , "GENERIC_ATTACK_DAMAGE " ),
52-             ATTACK_KNOCKBACK  = std (/* v1.20.3+ */  "attack_knockback" , "GENERIC_ATTACK_KNOCKBACK " ),
53-             ATTACK_SPEED  = std (/* v1.20.3+ */  "attack_speed" , "GENERIC_ATTACK_SPEED " ),
54-             ARMOR  = std (/* v1.20.3+ */  "armor" , "GENERIC_ARMOR " ),
55-             ARMOR_TOUGHNESS  = std (/* v1.20.3+ */  "armor_toughness" , "GENERIC_ARMOR_TOUGHNESS " ),
56-             FALL_DAMAGE_MULTIPLIER  = std (/* v1.20.3+ */  "fall_damage_multiplier" , "GENERIC_FALL_DAMAGE_MULTIPLIER " ),
57-             LUCK  = std (/* v1.20.3+ */  "luck" , "GENERIC_LUCK " ),
58-             MAX_ABSORPTION  = std (/* v1.20.3+ */  "max_absorption" , "GENERIC_MAX_ABSORPTION " ),
59-             SAFE_FALL_DISTANCE  = std (/* v1.20.3+ */  "safe_fall_distance" , "GENERIC_SAFE_FALL_DISTANCE " ),
60-             SCALE  = std (/* v1.20.3+ */  "scale" , "GENERIC_SCALE " ),
61-             STEP_HEIGHT  = std (/* v1.20.3+ */  "step_height" , "GENERIC_STEP_HEIGHT " ),
62-             GRAVITY  = std (/* v1.20.3+ */  "gravity" , "GENERIC_GRAVITY " ),
63-             JUMP_STRENGTH  = std (/* v1.20.3+ */  "jump_strength" , "GENERIC_JUMP_STRENGTH " ),
64-             BURNING_TIME  = std (/* v1.20.3+ */  "burning_time" , "GENERIC_BURNING_TIME " ),
65-             EXPLOSION_KNOCKBACK_RESISTANCE  = std (/* v1.20.3+ */  "explosion_knockback_resistance" , "GENERIC_EXPLOSION_KNOCKBACK_RESISTANCE " ),
66-             MOVEMENT_EFFICIENCY  = std (/* v1.20.3+ */  "movement_efficiency" , "GENERIC_MOVEMENT_EFFICIENCY " ),
67-             OXYGEN_BONUS  = std (/* v1.20.3+ */  "oxygen_bonus" , "GENERIC_OXYGEN_BONUS " ),
68-             WATER_MOVEMENT_EFFICIENCY  = std (/* v1.20.3+ */  "water_movement_efficiency" , "GENERIC_WATER_MOVEMENT_EFFICIENCY " ),
69-             TEMPT_RANGE  = std (/* v1.20.3+ */  "tempt_range" , "GENERIC_TEMPT_RANGE " ),
70-             BLOCK_INTERACTION_RANGE  = std (/* v1.20.3+ */  "block_interaction_range" , "PLAYER_BLOCK_INTERACTION_RANGE " ),
71-             ENTITY_INTERACTION_RANGE  = std (/* v1.20.3+ */  "entity_interaction_range" , "PLAYER_ENTITY_INTERACTION_RANGE " ),
72-             BLOCK_BREAK_SPEED  = std (/* v1.20.3+ */  "block_break_speed" , "PLAYER_BLOCK_BREAK_SPEED " ),
73-             MINING_EFFICIENCY  = std (/* v1.20.3+ */  "mining_efficiency" , "PLAYER_MINING_EFFICIENCY " ),
74-             SNEAKING_SPEED  = std (/* v1.20.3+ */  "sneaking_speed" , "PLAYER_SNEAKING_SPEED " ),
75-             SUBMERGED_MINING_SPEED  = std (/* v1.20.3+ */  "submerged_mining_speed" , "PLAYER_SUBMERGED_MINING_SPEED " ),
76-             SWEEPING_DAMAGE_RATIO  = std (/* v1.20.3+ */  "sweeping_damage_ratio" , "PLAYER_SWEEPING_DAMAGE_RATIO " ),
77-             SPAWN_REINFORCEMENTS  = std (/* v1.20.3+ */  "spawn_reinforcements" , "ZOMBIE_SPAWN_REINFORCEMENTS " );
46+             MAX_HEALTH  = std (/* v1.20.3+ */  "max_health" , "generic.max_health " ),
47+             FOLLOW_RANGE  = std (/* v1.20.3+ */  "follow_range" , "generic.follow_range " ),
48+             KNOCKBACK_RESISTANCE  = std (/* v1.20.3+ */  "knockback_resistance" , "generic.knockback_resistance " ),
49+             MOVEMENT_SPEED  = std (/* v1.20.3+ */  "movement_speed" , "generic.movement_speed " ),
50+             FLYING_SPEED  = std (/* v1.20.3+ */  "flying_speed" , "generic.flying_speed " ),
51+             ATTACK_DAMAGE  = std (/* v1.20.3+ */  "attack_damage" , "generic.attack_damage " ),
52+             ATTACK_KNOCKBACK  = std (/* v1.20.3+ */  "attack_knockback" , "generic.attack_knockback " ),
53+             ATTACK_SPEED  = std (/* v1.20.3+ */  "attack_speed" , "generic.attack_speed " ),
54+             ARMOR  = std (/* v1.20.3+ */  "armor" , "generic.armor " ),
55+             ARMOR_TOUGHNESS  = std (/* v1.20.3+ */  "armor_toughness" , "generic.armor_toughness " ),
56+             FALL_DAMAGE_MULTIPLIER  = std (/* v1.20.3+ */  "fall_damage_multiplier" , "generic.fall_damage_multiplier " ),
57+             LUCK  = std (/* v1.20.3+ */  "luck" , "generic.luck " ),
58+             MAX_ABSORPTION  = std (/* v1.20.3+ */  "max_absorption" , "generic.max_absorption " ),
59+             SAFE_FALL_DISTANCE  = std (/* v1.20.3+ */  "safe_fall_distance" , "generic.safe_fall_distance " ),
60+             SCALE  = std (/* v1.20.3+ */  "scale" , "generic.scale " ),
61+             STEP_HEIGHT  = std (/* v1.20.3+ */  "step_height" , "generic.step_height " ),
62+             GRAVITY  = std (/* v1.20.3+ */  "gravity" , "generic.gravity " ),
63+             JUMP_STRENGTH  = std (/* v1.20.3+ */  "jump_strength" , "generic.jump_strength"  ,  /* 1.13+? */   "horse.jump_strength "
64+             BURNING_TIME  = std (/* v1.20.3+ */  "burning_time" , "generic.burning_time " ),
65+             EXPLOSION_KNOCKBACK_RESISTANCE  = std (/* v1.20.3+ */  "explosion_knockback_resistance" , "generic.explosion_knockback_resistance " ),
66+             MOVEMENT_EFFICIENCY  = std (/* v1.20.3+ */  "movement_efficiency" , "generic.movement_efficiency " ),
67+             OXYGEN_BONUS  = std (/* v1.20.3+ */  "oxygen_bonus" , "generic.oxygen_bonus " ),
68+             WATER_MOVEMENT_EFFICIENCY  = std (/* v1.20.3+ */  "water_movement_efficiency" , "generic.water_movement_efficiency " ),
69+             TEMPT_RANGE  = std (/* v1.20.3+ */  "tempt_range" , "generic.tempt_range " ),
70+             BLOCK_INTERACTION_RANGE  = std (/* v1.20.3+ */  "block_interaction_range" , "player.block_interaction_range " ),
71+             ENTITY_INTERACTION_RANGE  = std (/* v1.20.3+ */  "entity_interaction_range" , "player.entity_interaction_range " ),
72+             BLOCK_BREAK_SPEED  = std (/* v1.20.3+ */  "block_break_speed" , "player.block_break_speed " ),
73+             MINING_EFFICIENCY  = std (/* v1.20.3+ */  "mining_efficiency" , "player.mining_efficiency " ),
74+             SNEAKING_SPEED  = std (/* v1.20.3+ */  "sneaking_speed" , "player.sneaking_speed " ),
75+             SUBMERGED_MINING_SPEED  = std (/* v1.20.3+ */  "submerged_mining_speed" , "player.submerged_mining_speed " ),
76+             SWEEPING_DAMAGE_RATIO  = std (/* v1.20.3+ */  "sweeping_damage_ratio" , "player.sweeping_damage_ratio " ),
77+             SPAWN_REINFORCEMENTS  = std (/* v1.20.3+ */  "spawn_reinforcements" , "zombie.spawn_reinforcements " );
7878
7979    private  static  final  boolean  SUPPORTS_MODERN_MODIFIERS ;
8080
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