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Lint fixes
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src/engine/tw-interpolate.js

+4-2
Original file line numberDiff line numberDiff line change
@@ -53,8 +53,10 @@ const interpolate = (runtime, time) => {
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// Don't waste time interpolating sprites that are hidden.
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if (
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!target.visible ||
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target.effects.ghost === 100 &&
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interpolationData.ghost === 100
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(
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target.effects.ghost === 100 &&
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interpolationData.ghost === 100
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)
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) {
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continue;
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}

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