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D3D8: Resolve shadow map texture from RT cache when bound as depth su… #2179

D3D8: Resolve shadow map texture from RT cache when bound as depth su…

D3D8: Resolve shadow map texture from RT cache when bound as depth su… #2179

Triggered via push May 11, 2026 15:21
Status Success
Total duration 15m 47s
Artifacts 1

CI.yml

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2 warnings and 4 notices
Build (Windows, Release)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: mozilla-actions/sccache-action@v0.0.9. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (Windows, Debug)
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: mozilla-actions/sccache-action@v0.0.9. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build (Windows, Release)
NOTICE: windows-2025 requests are being redirected to windows-2025-vs2026 by May 12, 2026
sccache stats
0% - 0 hits, 0 misses, 0 errors
Build (Windows, Debug)
NOTICE: windows-2025 requests are being redirected to windows-2025-vs2026 by May 12, 2026

Artifacts

Produced during runtime
Name Size Digest
CxbxReloaded-Release
2.95 MB
sha256:2c9131539c8a38551dfa3e5cd7e28c1990ca2480d2f941a5024e3af8efc3d021