@@ -135,8 +135,8 @@ std::map<const std::string, const xbox_patch_t> g_PatchTable = {
135135 PATCH_ENTRY (" D3DDevice_SelectVertexShader_4__LTCG_eax1" , xbox::EMUPATCH (D3DDevice_SelectVertexShader_4__LTCG_eax1), PATCH_HLE_D3D ),
136136 PATCH_ENTRY (" D3DDevice_SetBackBufferScale" , xbox::EMUPATCH (D3DDevice_SetBackBufferScale), PATCH_HLE_D3D ),
137137 PATCH_ENTRY (" D3DDevice_SetDepthClipPlanes" , xbox::EMUPATCH (D3DDevice_SetDepthClipPlanes), PATCH_HLE_D3D ),
138- PATCH_ENTRY (" D3DDevice_SetFlickerFilter" , xbox::EMUPATCH (D3DDevice_SetFlickerFilter), PATCH_HLE_D3D ),
139- PATCH_ENTRY (" D3DDevice_SetFlickerFilter_0__LTCG_esi1" , xbox::EMUPATCH (D3DDevice_SetFlickerFilter_0__LTCG_esi1), PATCH_HLE_D3D ),
138+ // PATCH_ENTRY("D3DDevice_SetFlickerFilter", xbox::EMUPATCH(D3DDevice_SetFlickerFilter), PATCH_HLE_D3D),
139+ // PATCH_ENTRY("D3DDevice_SetFlickerFilter_0__LTCG_esi1", xbox::EMUPATCH(D3DDevice_SetFlickerFilter_0__LTCG_esi1), PATCH_HLE_D3D),
140140 PATCH_ENTRY (" D3DDevice_SetGammaRamp" , xbox::EMUPATCH (D3DDevice_SetGammaRamp), PATCH_HLE_D3D ),
141141 PATCH_ENTRY (" D3DDevice_SetIndices" , xbox::EMUPATCH (D3DDevice_SetIndices), PATCH_HLE_D3D ),
142142 PATCH_ENTRY (" D3DDevice_SetIndices_4__LTCG_ebx1" , xbox::EMUPATCH (D3DDevice_SetIndices_4__LTCG_ebx1), PATCH_HLE_D3D ),
@@ -156,7 +156,7 @@ std::map<const std::string, const xbox_patch_t> g_PatchTable = {
156156 PATCH_ENTRY (" D3DDevice_SetScreenSpaceOffset" , xbox::EMUPATCH (D3DDevice_SetScreenSpaceOffset), PATCH_HLE_D3D ),
157157 PATCH_ENTRY (" D3DDevice_SetShaderConstantMode" , xbox::EMUPATCH (D3DDevice_SetShaderConstantMode), PATCH_HLE_D3D ),
158158 PATCH_ENTRY (" D3DDevice_SetShaderConstantMode_0__LTCG_eax1" , xbox::EMUPATCH (D3DDevice_SetShaderConstantMode_0__LTCG_eax1), PATCH_HLE_D3D ),
159- PATCH_ENTRY (" D3DDevice_SetSoftDisplayFilter" , xbox::EMUPATCH (D3DDevice_SetSoftDisplayFilter), PATCH_HLE_D3D ),
159+ // PATCH_ENTRY("D3DDevice_SetSoftDisplayFilter", xbox::EMUPATCH(D3DDevice_SetSoftDisplayFilter), PATCH_HLE_D3D),
160160 PATCH_ENTRY (" D3DDevice_SetStipple" , xbox::EMUPATCH (D3DDevice_SetStipple), PATCH_HLE_D3D ),
161161 PATCH_ENTRY (" D3DDevice_SetStreamSource" , xbox::EMUPATCH (D3DDevice_SetStreamSource), PATCH_HLE_D3D ),
162162 PATCH_ENTRY (" D3DDevice_SetStreamSource_0__LTCG_eax1_edi2_ebx3" , xbox::EMUPATCH (D3DDevice_SetStreamSource_0__LTCG_eax1_edi2_ebx3), PATCH_HLE_D3D ),
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