Skip to content

Commit 83a3f5f

Browse files
committed
Fix misplaced closing brace in NV2ASetFixedFunctionDefaultVertexAttributes (this might actually fix BACKDIFFUSE related rendering issues!)
1 parent 5f71938 commit 83a3f5f

1 file changed

Lines changed: 2 additions & 2 deletions

File tree

src/core/hle/D3D8/XbVertexShader.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1714,8 +1714,8 @@ void NV2ASetFixedFunctionDefaultVertexAttributes(DWORD& vshFlags) {
17141714
//setup vshFlags
17151715
if (i == xbox::X_D3DVSDE_DIFFUSE)
17161716
vshFlags |= X_VERTEXSHADER_FLAG_HASDIFFUSE;
1717-
if (i == xbox::X_D3DVSDE_BACKDIFFUSE;
1718-
vshFlags |= X_VERTEXSHADER_FLAG_HASBACKDIFFUSE);
1717+
if (i == xbox::X_D3DVSDE_BACKDIFFUSE)
1718+
vshFlags |= X_VERTEXSHADER_FLAG_HASBACKDIFFUSE;
17191719
if (i == xbox::X_D3DVSDE_SPECULAR)
17201720
vshFlags |= X_VERTEXSHADER_FLAG_HASSPECULAR;
17211721
if (i == xbox::X_D3DVSDE_BACKSPECULAR)

0 commit comments

Comments
 (0)