@@ -230,33 +230,36 @@ private void InternalDrawBaseMapProperties()
230230 props . BaseMapTriToneProp . Value ) ;
231231 if ( props . BaseMapTriToneProp . Value . floatValue != 0.0f )
232232 {
233- _editor . ShaderProperty ( props . BaseHighlightColorProp . Value , "Highlights Color" ) ;
234- _editor . ShaderProperty ( props . BaseMidColorProp . Value , "Midtones Color" ) ;
235- _editor . ShaderProperty ( props . BaseShadowColorProp . Value , "Shadow Color" ) ;
233+ using ( new EditorGUI . IndentLevelScope ( ) )
234+ {
235+ _editor . ShaderProperty ( props . BaseHighlightColorProp . Value , "Highlights Color" ) ;
236+ _editor . ShaderProperty ( props . BaseMidColorProp . Value , "Midtones Color" ) ;
237+ _editor . ShaderProperty ( props . BaseShadowColorProp . Value , "Shadow Color" ) ;
236238
237- MaterialEditorUtility . DrawFloatRangeProperty ( _editor , "Midtones Boundary" , props . BaseMidValueProp . Value ,
238- 0.0f , 1.0f ) ;
239- var mid = props . BaseMidValueProp . Value . floatValue ;
240- var min = props . BaseMinValueProp . Value . floatValue ;
241- var max = props . BaseMaxValueProp . Value . floatValue ;
239+ MaterialEditorUtility . DrawFloatRangeProperty ( _editor , "Midtones Boundary" , props . BaseMidValueProp . Value ,
240+ 0.0f , 1.0f ) ;
241+ var mid = props . BaseMidValueProp . Value . floatValue ;
242+ var min = props . BaseMinValueProp . Value . floatValue ;
243+ var max = props . BaseMaxValueProp . Value . floatValue ;
242244
243- min = EditorGUILayout . FloatField ( "Shadow Boundary" , min ) ;
244- min = Mathf . Clamp ( min , 0.0f , 1.0f ) ;
245+ min = EditorGUILayout . FloatField ( "Shadow Boundary" , min ) ;
246+ min = Mathf . Clamp ( min , 0.0f , 1.0f ) ;
245247
246- max = EditorGUILayout . FloatField ( "Highlights Boundary" , max ) ;
247- max = Mathf . Clamp ( max , 0.0f , 1.0f ) ;
248+ max = EditorGUILayout . FloatField ( "Highlights Boundary" , max ) ;
249+ max = Mathf . Clamp ( max , 0.0f , 1.0f ) ;
248250
249- EditorGUILayout . MinMaxSlider ( ref min , ref max , 0.0f , 1.0f ) ;
251+ EditorGUILayout . MinMaxSlider ( ref min , ref max , 0.0f , 1.0f ) ;
250252
251- props . BaseMaxValueProp . Value . floatValue = max ;
252- props . BaseMinValueProp . Value . floatValue = min ;
253- if ( mid < min )
254- {
255- props . BaseMidValueProp . Value . floatValue = min ;
256- }
257- else if ( mid > max )
258- {
259- props . BaseMidValueProp . Value . floatValue = max ;
253+ props . BaseMaxValueProp . Value . floatValue = max ;
254+ props . BaseMinValueProp . Value . floatValue = min ;
255+ if ( mid < min )
256+ {
257+ props . BaseMidValueProp . Value . floatValue = min ;
258+ }
259+ else if ( mid > max )
260+ {
261+ props . BaseMidValueProp . Value . floatValue = max ;
262+ }
260263 }
261264 }
262265 }
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