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READMEに2枚目のAlphaTransitionを追加
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README.md

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@@ -1025,6 +1025,24 @@ You can specify how to composite the second texture from the following options.
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</ul>
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</p>
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</td></tr>
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<tr><td colspan="3"><b>2nd Texture Map Mode</b></td><td>
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<p>
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<b>This property is visible only when 2nd Texture Blend Mode is set to Average or Multiply.</b>
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</p>
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<p>
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You can specify the Map Mode of the second Alpha Transition Map independently from the first texture. The following options are available.
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</p>
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<p>
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<ul>
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<li>Single Texture: Use 2D texture (Default).</li>
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<li>Flip Book: Use Flip-Book animation.</li>
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<li>Flip Book Blending: Use Flip-Book animation with interpolated frames.</li>
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</ul>
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</p>
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<p>
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The required texture type will change depending on the mode you selected.
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</p>
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</td></tr>
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<tr><td colspan="3"><b>2nd Texture Rotation</b></td><td>
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<p>
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<b>This property is visible only when 2nd Texture Blend Mode is set to Average or Multiply.</b>

README_JA.md

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@@ -1029,6 +1029,24 @@ UnityのTexture Sheet AnimationのRow Mode > Random機能と同等の機能で
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</ul>
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</p>
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</td></tr>
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<tr><td colspan="3"><b>2nd Texture Map Mode</b></td><td>
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<p>
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<b>2nd Texture Blend ModeをAverageあるいはMultiplyに設定した時のみ表示されます。</b>
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</p>
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<p>
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2枚目のアルファトランジションマップのMap Modeを1枚目のテクスチャとは独立して指定できます。以下の選択肢から指定できます。
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</p>
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<p>
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<ul>
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<li>Single Texture: 通常の2Dテクスチャ(デフォルト)</li>
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<li>Flip Book: Flip-Bookアニメーション</li>
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<li>Flip Book Blending: ブレンドありのFlip-Bookアニメーション</li>
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</ul>
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</p>
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<p>
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選択したモードによってテクスチャの型が変わります。
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</p>
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</td></tr>
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<tr><td colspan="3"><b>2nd Texture Rotation</b></td><td>
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<p>
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<b>2nd Texture Blend ModeをAverageあるいはMultiplyに設定した時のみ表示されます。</b>

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