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Tatamiclaude
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Fix TintColor FlipBook implementation and naming consistency
- Add missing _TINT_MAP_MODE_2D_ARRAY keyword to all shader files - Rename TintColorMode.Texture2D to SingleTexture for consistency with BaseMapMode - Fix tintColor variable initialization in ParticlesUber.hlsl - Update all references to use SingleTexture instead of Texture2D - Add documentation note about enum ordering differences due to backward compatibility 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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