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Assets/Nova/Runtime/Core/Shaders Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -288,7 +288,11 @@ Shader "Nova/Particles/UberLit"
288288 #pragma multi_compile _ _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS
289289 #pragma multi_compile_fragment _ _ADDITIONAL_LIGHT_SHADOWS
290290 #pragma multi_compile_fragment _ _SHADOWS_SOFT
291+ #if UNITY_VERSION >= 60100001
292+ #pragma multi_compile _ _CLUSTER_LIGHT_LOOP
293+ #else
291294 #pragma multi_compile _ _FORWARD_PLUS
295+ #endif
292296 #include _with_pragmas "Packages/com.unity.render-pipelines.core/ShaderLibrary/FoveatedRenderingKeywords.hlsl"
293297 #if UNITY_VERSION >= 60000000
294298 #pragma multi_compile _ EVALUATE_SH_MIXED EVALUATE_SH_VERTEX
Original file line number Diff line number Diff line change @@ -293,7 +293,11 @@ Shader "Nova/UIParticles/UberLit"
293293 #pragma multi_compile _ _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS
294294 #pragma multi_compile_fragment _ _ADDITIONAL_LIGHT_SHADOWS
295295 #pragma multi_compile_fragment _ _SHADOWS_SOFT
296+ #if UNITY_VERSION >= 60100001
297+ #pragma multi_compile _ _CLUSTER_LIGHT_LOOP
298+ #else
296299 #pragma multi_compile _ _FORWARD_PLUS
300+ #endif
297301 #include _with_pragmas "Packages/com.unity.render-pipelines.core/ShaderLibrary/FoveatedRenderingKeywords.hlsl"
298302
299303 // Render Settings
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