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Description
Issue type:
- 🐛 Bug
Short description:
When I use ID Tunnels to move liquids, they seem to just disappear if fractional buckets are generated and then moved.
Steps to reproduce the problem:
- In Creative mode in the Gravitas2 modpack SSP (also observed in SMP)
- Grab a GT creative cube, EV distillery, create creative tank, bucket of water, GT drum and ID cable, variable cards, fluid interface, and fluid importers from JEI
- Assemble something similar to the pictured structure, with fluid importers set to "Import all Fluids" and the programmed circuit in the distillery set to "1"
- Observe the Distillery create distilled water in 260mb increments
Expected behaviour:
Fluids to be transferred into the drum as they're created.
Actual behavior:
Distilled water is created then disappears. Removing the drum causes the distilled water to back up. Replacing the drum causes whole buckets of fluid to transfer, then the fractional buckets created afterward disappear again. Selecting "Check Fluid Amount" appears to help.
Versions:
- This mod: IntegratedTunnels-1.20.1-1.8.36.jar
- Minecraft: 1.20.1
- Mod loader version: Forge 47.3.0
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Type
Projects
Status
Done
