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A recode of Lary Myers' 1995 ACK-3D engine, entirely in C, built with GCC
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Cyrillinux/ACK-3D-GCC
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ACK-3D GCC
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ACK-3D GCC is a modern implementation of Lary L. Myers' "Animation
Construction Kit" from his book "Amazing 3-D Games Adventure Set"
(Coriolis Group, 1995, ISBN 1-883577-15-2). It's designed to be
built with Code::Blocks and the GNU GCC compiler. It is a platform-
independent engine, so it should compile and run on virtually
anything. By default, it'll compile to liback.a for use in other
programs. This code is currently undocumented, except in Lary's
book.
Most of his code I've (so far) left unchanged; I'm responsible for
ACKRtnRecode.c/h, and various tweaks and fixes scattered through
the other files. I've included all necessary files, whether I've
changed them or not, for completeness' sake.
Lary Myers originally released this as an open-source engine in
1993. I couldn't find any copyright details, so I decided it would
be best to release this under the zlib/libpng license; see the
COPYING file for details. If you know how I can reach Lary, please
let me know so I can work out something with his full consent.
Thanks, and enjoy!
Mark Hutcheson
aka RetiredSphinx
meh2481 at vt dot edu
26 Feb 2012About
A recode of Lary Myers' 1995 ACK-3D engine, entirely in C, built with GCC
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