@@ -81,7 +81,7 @@ TileDataUI::TileDataUI()
8181
8282 createActions ();
8383
84- QSettings settings (" JimmySnails " , " Cytopia" );
84+ QSettings settings (" SimplyLiz " , " Cytopia" );
8585 restoreGeometry (settings.value (" main/geometry" ).toByteArray ());
8686 restoreState (settings.value (" main/windowState" ).toByteArray ());
8787 splitter->restoreState (settings.value (" main/splitter" ).toByteArray ());
@@ -718,9 +718,9 @@ void TileDataUI::writeToTileData(TileData& tile)
718718 tile.RequiredTiles .height = static_cast <unsigned int >(ui.requiredTilesHeight ->value ());
719719 tile.RequiredTiles .width = static_cast <unsigned int >(ui.requiredTilesWidth ->value ());
720720
721- tile.zones = ZonesEnumVectorFromButtons ();
721+ tile.zoneTypes = ZonesEnumVectorFromButtons ();
722722 tile.style = StyleEnumVectorFromButtons ();
723- tile.wealth = WealthEnumVectorFromButtons ();
723+ tile.zoneDensity = WealthEnumVectorFromButtons ();
724724 tile.tileType = TileType::_from_index (ui.TileTypeComboBox ->currentIndex ());
725725
726726 commaSeperatedStringToVector (ui.tags ->text ().toStdString (), tile.tags , " ," );
@@ -771,9 +771,9 @@ void TileDataUI::readFromTileData(const TileData& tile)
771771 fillTileSetDataWidget (shoreTileSet, tile.shoreTiles );
772772 fillTileSetDataWidget (slopeSet, tile.slopeTiles );
773773
774- toggleActiveZoneButtons (tile.zones );
774+ toggleActiveZoneButtons (tile.zoneTypes );
775775 toggleActiveStyleButtons (tile.style );
776- toggleActiveWealthButtons (tile.wealth );
776+ toggleActiveWealthButtons (tile.zoneDensity );
777777 ui.TileTypeComboBox ->setCurrentIndex (tile.tileType ._to_index ());
778778
779779 // add little preview image
@@ -786,40 +786,40 @@ void TileDataUI::readFromTileData(const TileData& tile)
786786
787787// ------------------------ Zones -------------------------------------------------
788788
789- std::string TileDataUI::ZonesEnumVectorToString (const std::vector<Zones >& data)
789+ std::string TileDataUI::ZonesEnumVectorToString (const std::vector<ZoneType >& data)
790790{
791- std::vector<std::string> zones ;
791+ std::vector<std::string> zoneTypes ;
792792
793- for (const Zones zone : data)
793+ for (const ZoneType zone : data)
794794 {
795- zones .push_back (zone._to_string ());
795+ zoneTypes .push_back (zone._to_string ());
796796 }
797- return commaSeperateVector (zones );
797+ return commaSeperateVector (zoneTypes );
798798}
799799
800- std::vector<Zones > TileDataUI::ZonesEnumVectorFromString (QString zones )
800+ std::vector<ZoneType > TileDataUI::ZonesEnumVectorFromString (QString zoneType )
801801{
802802 std::vector<std::string> zoneNames;
803- commaSeperatedStringToVector (zones .toStdString (), zoneNames);
804- std::vector<Zones > result;
803+ commaSeperatedStringToVector (zoneType .toStdString (), zoneNames);
804+ std::vector<ZoneType > result;
805805 for (const std::string& zoneName : zoneNames)
806806 {
807- result.push_back (Zones ::_from_string_nocase (zoneName.c_str ()));
807+ result.push_back (ZoneType ::_from_string_nocase (zoneName.c_str ()));
808808 }
809809 return result;
810810}
811811
812- std::vector<Zones > TileDataUI::ZonesEnumVectorFromButtons ()
812+ std::vector<ZoneType > TileDataUI::ZonesEnumVectorFromButtons ()
813813{
814- std::vector<Zones > result;
814+ std::vector<ZoneType > result;
815815
816816 for (int i = 0 ; i < ui.zoneButtonsHorizontalLayout ->count (); i++)
817817 {
818818 QPushButton* myButton = dynamic_cast <QPushButton*>(ui.zoneButtonsHorizontalLayout ->itemAt (i)->widget ());
819819
820820 if (myButton->isChecked ())
821821 {
822- result.push_back (Zones ::_from_string_nocase (myButton->objectName ().toStdString ().c_str ()));
822+ result.push_back (ZoneType ::_from_string_nocase (myButton->objectName ().toStdString ().c_str ()));
823823 }
824824 }
825825 return result;
@@ -828,7 +828,7 @@ std::vector<Zones> TileDataUI::ZonesEnumVectorFromButtons()
828828void TileDataUI::createZoneButtons ()
829829{
830830 // Iterate over all Enum values as strings
831- for (const auto zone : Zones ::_names ())
831+ for (const auto zone : ZoneType ::_names ())
832832 {
833833 QPushButton* button = new QPushButton (QString::fromStdString (zone));
834834 button->setCheckable (true );
@@ -837,7 +837,7 @@ void TileDataUI::createZoneButtons()
837837 }
838838}
839839
840- void TileDataUI::toggleActiveZoneButtons (const std::vector<Zones >& data)
840+ void TileDataUI::toggleActiveZoneButtons (const std::vector<ZoneType >& data)
841841{
842842 // iterate over all buttons
843843 for (int i = 0 ; i < ui.zoneButtonsHorizontalLayout ->count (); i++)
@@ -846,9 +846,9 @@ void TileDataUI::toggleActiveZoneButtons(const std::vector<Zones>& data)
846846 QPushButton* myButton = dynamic_cast <QPushButton*>(ui.zoneButtonsHorizontalLayout ->itemAt (i)->widget ());
847847 myButton->setChecked (false ); // reset button
848848 // iterate over all active zones for this tile
849- for (const Zones& zone : data)
849+ for (const ZoneType& zoneType : data)
850850 {
851- if (myButton->objectName ().toStdString ().find (zone ._to_string ()) != std::string::npos)
851+ if (myButton->objectName ().toStdString ().find (zoneType ._to_string ()) != std::string::npos)
852852 {
853853 // if it matches, check the button
854854 myButton->setChecked (true );
@@ -860,11 +860,11 @@ void TileDataUI::toggleActiveZoneButtons(const std::vector<Zones>& data)
860860void TileDataUI::createWealthButtons ()
861861{
862862 // Iterate over all Enum values as strings
863- for (const auto wealth : Wealth ::_names ())
863+ for (const auto zoneDensity : ZoneDensity ::_names ())
864864 {
865- QPushButton* button = new QPushButton (QString::fromStdString (wealth ));
865+ QPushButton* button = new QPushButton (QString::fromStdString (zoneDensity ));
866866 button->setCheckable (true );
867- button->setObjectName (QString::fromStdString (wealth ));
867+ button->setObjectName (QString::fromStdString (zoneDensity ));
868868 ui.wealthButtonsHorizontalLayout ->addWidget (button);
869869 }
870870}
@@ -878,7 +878,7 @@ void TileDataUI::fillTileTypeDropdown()
878878 }
879879}
880880
881- void TileDataUI::toggleActiveWealthButtons (const std::vector<Wealth >& data)
881+ void TileDataUI::toggleActiveWealthButtons (const std::vector<ZoneDensity >& data)
882882{
883883 // iterate over all buttons
884884 for (int i = 0 ; i < ui.wealthButtonsHorizontalLayout ->count (); i++)
@@ -887,9 +887,9 @@ void TileDataUI::toggleActiveWealthButtons(const std::vector<Wealth>& data)
887887 QPushButton* myButton = dynamic_cast <QPushButton*>(ui.wealthButtonsHorizontalLayout ->itemAt (i)->widget ());
888888 myButton->setChecked (false ); // reset button
889889 // iterate over all active wealth for this tile
890- for (const Wealth& wealth : data)
890+ for (const ZoneDensity& zoneDensity : data)
891891 {
892- if (myButton->objectName ().toStdString ().find (wealth ._to_string ()) != std::string::npos)
892+ if (myButton->objectName ().toStdString ().find (zoneDensity ._to_string ()) != std::string::npos)
893893 {
894894 // if it matches, check the button
895895 myButton->setChecked (true );
@@ -946,17 +946,17 @@ std::vector<Style> TileDataUI::StyleEnumVectorFromButtons()
946946 return result;
947947}
948948
949- std::vector<Wealth > TileDataUI::WealthEnumVectorFromButtons ()
949+ std::vector<ZoneDensity > TileDataUI::WealthEnumVectorFromButtons ()
950950{
951- std::vector<Wealth > result;
951+ std::vector<ZoneDensity > result;
952952
953953 for (int i = 0 ; i < ui.wealthButtonsHorizontalLayout ->count (); i++)
954954 {
955955 QPushButton* myButton = dynamic_cast <QPushButton*>(ui.wealthButtonsHorizontalLayout ->itemAt (i)->widget ());
956956
957957 if (myButton->isChecked ())
958958 {
959- result.push_back (Wealth ::_from_string_nocase (myButton->objectName ().toStdString ().c_str ()));
959+ result.push_back (ZoneDensity ::_from_string_nocase (myButton->objectName ().toStdString ().c_str ()));
960960 }
961961 }
962962 return result;
0 commit comments