Firstly - Not expecting a fix here any time soon, this is my own fault for running a 1.20 mod on rc3. It's entirely fair if you're waiting for the stable release of 1.21 before updating anything. Just hoping this documentation comes in useful in future!
The actual bug: Using any form of chisel on a quarried slab causes the game to freeze about 90% of the time. I'm not clear on what's different the 10% of the time, at best I've chiselled two quarry slabs before the game freezes and has to be killed off in task manager. Seems to happen with any of the chisels in the mod as well as the rubble hammer.
After writing this I realised I should strip my mod list down - this does still occur with just stone quarry and config lib enabled on a fresh world. The same freezing behaviour also be observed when adding stone to one of the multi colored quarry blocks available from the creative mode inventory - I guess it may be better to say that all right click interactions with quarried blocks freezes the game.
I've provided the client main log below and attached server main - my crash log files haven't had anything written to them since 2023 so I've left them out. Shout if any other logs would be useful.
Client Main File Begins Here
10.8.2025 08:45:29 [Notification] Client logger started.
10.8.2025 08:45:29 [Notification] Game Version: v1.21.0-rc.3 (Unstable)
10.8.2025 08:45:29 [Notification] Process path: C:\Games\Vintagestory\Vintagestory.exe
10.8.2025 08:45:29 [Notification] Operating System: Windows 10.0.26100.0
10.8.2025 08:45:29 [Notification] CPU Cores: 20
10.8.2025 08:45:29 [Notification] CPU: 13th Gen Intel(R) Core(TM) i5-13600K
10.8.2025 08:45:29 [Notification] Available RAM: 32535 MB
10.8.2025 08:45:29 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
10.8.2025 08:45:29 [Notification] Graphics Card Vendor: NVIDIA Corporation
10.8.2025 08:45:29 [Notification] Graphics Card Version: 4.3.0 NVIDIA 576.66
10.8.2025 08:45:29 [Notification] Graphics Card Renderer: NVIDIA GeForce RTX 3070 Ti/PCIe/SSE2
10.8.2025 08:45:29 [Notification] Graphics Card ShadingLanguageVersion: 4.30 NVIDIA via Cg compiler
10.8.2025 08:45:29 [Notification] GL.MaxVertexUniformComponents: 4096
10.8.2025 08:45:29 [Notification] GL.MaxUniformBlockSize: 65536
10.8.2025 08:45:29 [Notification] C# Framework: .net 8.0.8
10.8.2025 08:45:29 [Notification] Cairo Graphics Version: 1.17.3
10.8.2025 08:45:29 [Notification] OpenAL Version: 1.1 ALSOFT 1.23.0
10.8.2025 08:45:29 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
10.8.2025 08:45:29 [Notification] Zstd Version: 1.5.7
10.8.2025 08:45:29 [Notification] Start discovering assets
10.8.2025 08:45:29 [Notification] Found 30 base assets in category lang
10.8.2025 08:45:29 [Notification] Found 0 base assets in category patches
10.8.2025 08:45:29 [Notification] Found 24 base assets in category config
10.8.2025 08:45:29 [Notification] Found 0 base assets in category worldproperties
10.8.2025 08:45:29 [Notification] Found 49 base assets in category sounds
10.8.2025 08:45:29 [Notification] Found 230 base assets in category shapes
10.8.2025 08:45:29 [Notification] Found 84 base assets in category shaders
10.8.2025 08:45:29 [Notification] Found 18 base assets in category shaderincludes
10.8.2025 08:45:29 [Notification] Found 176 base assets in category textures
10.8.2025 08:45:29 [Notification] Found 4 base assets in category music
10.8.2025 08:45:29 [Notification] Found 0 base assets in category dialog
10.8.2025 08:45:29 [Notification] Found 615 base assets in total
10.8.2025 08:45:29 [Notification] Loading sounds
10.8.2025 08:45:29 [Notification] (Re-)loaded frame buffers
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass .
10.8.2025 08:45:29 [Notification] Waiting for async sound loading...
10.8.2025 08:45:29 [Notification] Sounds loaded
10.8.2025 08:45:29 [Notification] Begin loading shaders
10.8.2025 08:45:29 [Notification] Load shaders now
10.8.2025 08:45:29 [Notification] Loading shaders...
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass standard.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass particlescube.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass particlesquad.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass sky.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass nightsky.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass woittest.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass helditem.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass decals.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass final.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass gui.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass blur.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass findbright.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass godrays.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass autocamera.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass wireframe.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass entityanimated.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass luma.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass blit.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass chunkshadowmap.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass texture2texture.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass celestialobject.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass colorgrade.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass guigear.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass ssao.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
10.8.2025 08:45:29 [Notification] Loaded Shaderprogramm for render pass chunkliquiddepth.
10.8.2025 08:45:29 [Notification] Cached session key is valid, validating with server
10.8.2025 08:45:30 [Notification] Server validation response: Good
10.8.2025 08:45:30 [Notification] Will search the following paths for mods:
10.8.2025 08:45:30 [Notification] C:\Games\Vintagestory\Mods
10.8.2025 08:45:30 [Notification] C:\Users\Jovim\AppData\Roaming\VintagestoryData\Mods
10.8.2025 08:45:37 [Notification] Initialized GUI Manager
10.8.2025 08:45:37 [Notification] Initialized Server Connection
10.8.2025 08:45:37 [Notification] Server args parsed
10.8.2025 08:45:37 [Notification] Server main instantiated
10.8.2025 08:45:44 [Notification] Processed server identification
10.8.2025 08:45:44 [Notification] Map initialized
10.8.2025 08:45:44 [Notification] Received server assets
10.8.2025 08:45:44 [Notification] Loading and pre-starting client side mods...
10.8.2025 08:45:44 [Notification] Will search the following paths for mods:
10.8.2025 08:45:44 [Notification] C:\Games\Vintagestory\Mods
10.8.2025 08:45:44 [Notification] C:\Users\Jovim\AppData\Roaming\VintagestoryData\Mods
10.8.2025 08:45:45 [Notification] Found 13 mods (0 disabled)
10.8.2025 08:45:45 [Notification] Mods, sorted by dependency: bettertraders, chiseltools, Vanilla_PlusWorldGen, game, vsimgui, altmapiconrendererpatch, betterruins, blocksoverlay, commonlib, configlib, creative, survival, stonequarry
10.8.2025 08:45:45 [Notification] Instantiated 143 mod systems from 13 enabled mods
10.8.2025 08:45:45 [Notification] [commonlib] Config StoneQuarry.Config from StoneQuarry v3.4.3.0 loaded successfully
10.8.2025 08:45:45 [Notification] Done loading and pre-starting client side mods.
10.8.2025 08:45:45 [Notification] External Origins in load order: modorigin@C:\Games\Vintagestory\assets\creative\, modorigin@C:\Games\Vintagestory\assets\survival\, mod@BetterTradersv0.0.9.zip, mod@chiseltools1.14.10.zip, mod@VanillaPlusV1.3.5.zip, mod@vsimgui_1.1.10.zip, mod@BetterRuinsv0.5.0-rc.1.zip, mod@blockoverlay-4.5.1.zip, mod@StoneQuarry_VS1.20.1_net7_v3.4.3.zip
10.8.2025 08:45:45 [Notification] Found 39 external assets in category lang
10.8.2025 08:45:45 [Notification] Found 54 external assets in category patches
10.8.2025 08:45:45 [Notification] Found 149 external assets in category config
10.8.2025 08:45:45 [Notification] Found 25 external assets in category worldproperties
10.8.2025 08:45:45 [Notification] Found 568 external assets in category sounds
10.8.2025 08:45:45 [Notification] Found 5372 external assets in category shapes
10.8.2025 08:45:45 [Notification] Found 7 external assets in category shaders
10.8.2025 08:45:45 [Notification] Found 0 external assets in category shaderincludes
10.8.2025 08:45:45 [Notification] Found 7808 external assets in category textures
10.8.2025 08:45:45 [Notification] Found 83 external assets in category music
10.8.2025 08:45:45 [Notification] Found 18 external assets in category dialog
10.8.2025 08:45:45 [Notification] Found 26 external assets in category compatibility
10.8.2025 08:45:45 [Notification] Reloaded lang file now with mod assets
10.8.2025 08:45:46 [Notification] [Config lib] Configs loaded: 2
10.8.2025 08:45:46 [Notification] Compatibility lib: 4 assets added, 0 assets replaced.
10.8.2025 08:45:46 [Notification] JsonPatch Loader: 605 patches total, successfully applied 10 patches, missing files on 12 patches, unmet conditions on 23 patches, no errors
10.8.2025 08:45:46 [Notification] Received 4051 item types from server
10.8.2025 08:45:46 [Notification] Loaded 14771 block types from server
10.8.2025 08:45:46 [Notification] Server launched
10.8.2025 08:45:47 [Notification] Reloaded sounds, now with mod assets
10.8.2025 08:45:47 [Warning] Did not find required shape game:shapes/block/wood/bed-inventory.json anywhere. (defined in Inventory shape for block chiseltools:chiseledbed-wood-head-north)1
10.8.2025 08:45:47 [Notification] Collected 2820 shapes to tesselate.
10.8.2025 08:45:47 [Notification] Composed 1 4096x4096 entities texture atlases from 636 textures
10.8.2025 08:45:47 [Notification] Composed 1 4096x4096 items texture atlases from 2047 textures
10.8.2025 08:45:48 [Notification] Composed 1 4096x4096 blocks texture atlases from 6844 textures
10.8.2025 08:45:49 [Notification] [Config lib] Configs received from server: 2
10.8.2025 08:45:49 [Notification] Server assets loaded
10.8.2025 08:45:49 [Notification] UDP: sending connection requests
10.8.2025 08:45:49 [Notification] UDP: Server send DidReceiveUdp
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass standard.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass entityanimated.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass particlescube.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass lines.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass aurora.
10.8.2025 08:45:49 [Notification] Initialised WeatherSystemClient. simLightning is loaded.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass rift.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass machinegear.
10.8.2025 08:45:49 [Notification] Started 100 systems on Client:
10.8.2025 08:45:49 [Notification] Mod 'VSEssentials.dll' (game):
10.8.2025 08:45:49 [Notification] Vintagestory.ServerMods.Core
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.EntityPartitioning
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ErrorReporter
10.8.2025 08:45:49 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
10.8.2025 08:45:49 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
10.8.2025 08:45:49 [Notification] FluffyClouds.FluffyCloudsModSystem
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemItemRendererOptimizer
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemFpHands
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemAmbientParticles
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.EntityParticleSpawner
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.EntityParticleSystem
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.POIRegistry
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemProgressBar
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.RoomRegistry
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.WeatherSystemCommands
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.WeatherSystemClient
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.WorldMapManager
10.8.2025 08:45:49 [Notification] Vintagestory.ServerMods.LoadColorMaps
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ClothManager
10.8.2025 08:45:49 [Notification] Mod 'vsimgui_1.1.10.zip' (vsimgui):
10.8.2025 08:45:49 [Notification] VSImGui.ImGuiModSystem
10.8.2025 08:45:49 [Notification] Mod 'VSSurvivalMod.dll' (survival):
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemControlPoints
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
10.8.2025 08:45:49 [Notification] Vintagestory.Systems.StoryLockableDoor
10.8.2025 08:45:49 [Notification] Vintagestory.Client.NoObf.StoryGenFailedSystem
10.8.2025 08:45:49 [Notification] Vintagestory.Client.NoObf.ModSystemBossHealthBars
10.8.2025 08:45:49 [Notification] Vintagestory.ServerMods.UpgradeTasks
10.8.2025 08:45:49 [Notification] Vintagestory.ServerMods.ModSystemDetailModeSync
10.8.2025 08:45:49 [Notification] Vintagestory.ServerMods.ModSystemTiledDungeonGenerator
10.8.2025 08:45:49 [Notification] Vintagestory.ServerMods.GenFromHeightmap
10.8.2025 08:45:49 [Notification] Vintagestory.ServerMods.GenMaps
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.MSShapeFromAttrCacheHelper
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.MyceliumSystem
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemLabelMeshCache
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemCatchCreature
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemGliding
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemMeasuringRope
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemStopRaiseShieldAnim
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.Timeswitch
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ScreenshakeToClientModSystem
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.StoryStructuresSpawnConditions
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemNPCHairStyling
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemSkinnableAdditions
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemVillagerDebug
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemAuction
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.Core
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemBoatingSoundAndRatlineStamina
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemShipConstructionSitePreview
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.CharacterSystem
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.MealMeshCache
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.VariablesModSystem
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModsystemElevator
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ActivityModSystem
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ActivityEditorSystem
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.FruitingSystem
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemCommandHandbook
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemSurvivalHandbook
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemTutorial
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemNightVision
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.TobiasTeleporter
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModJournal
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemStructureLocator
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModLootRandomizer
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemChiselCommands
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.MicroBlockModelCache
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemEntityOwnership
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemRifts
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSleeping
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemSupportBeamPlacer
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.TeleporterManager
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModTemperature
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.SystemTemporalStability
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.TemporalStabilityEffects
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemWearableStats
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemEditableBook
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.TradeHandbookInfo
10.8.2025 08:45:49 [Notification] Vintagestory.ServerMods.GenDevastationLayer
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemOreMap
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemSnowballs
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.HumanoidOutfits
10.8.2025 08:45:49 [Notification] Vintagestory.GameContent.ModSystemDevastationEffects
10.8.2025 08:45:49 [Notification] Mod 'CommonLib_VS1.20.0-rc.1_net7_v2.6.1.zip' (commonlib):
10.8.2025 08:45:49 [Notification] CommonLib.Config.ConfigManager
10.8.2025 08:45:49 [Notification] CommonLib.Core
10.8.2025 08:45:49 [Notification] Mod 'VSCreativeMod.dll' (creative):
10.8.2025 08:45:49 [Notification] Vintagestory.ServerMods.Core
10.8.2025 08:45:49 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
10.8.2025 08:45:49 [Notification] Mod 'configlib_1.6.3.zip' (configlib):
10.8.2025 08:45:49 [Notification] ConfigLib.ConfigLibModSystem
10.8.2025 08:45:49 [Notification] Mod 'chiseltools1.14.10.zip' (chiseltools):
10.8.2025 08:45:49 [Notification] chisel.src.ChiselToolLoader
10.8.2025 08:45:49 [Notification] Mod 'AltMapIconRendererPatch.zip' (altmapiconrendererpatch):
10.8.2025 08:45:49 [Notification] AltMapIconRenderer.AltMapIconRendererSystem
10.8.2025 08:45:49 [Notification] Mod 'blockoverlay-4.5.1.zip' (blocksoverlay):
10.8.2025 08:45:49 [Notification] BlockOverlay.BlockOverlayCacheSystem
10.8.2025 08:45:49 [Notification] BlockOverlay.BlockOverlaySystem
10.8.2025 08:45:49 [Notification] Mod 'StoneQuarry_VS1.20.1_net7_v3.4.3.zip' (stonequarry):
10.8.2025 08:45:49 [Notification] StoneQuarry.Core
10.8.2025 08:45:49 [Notification] StoneQuarry.StoneSlabMeshCache
10.8.2025 08:45:49 [Notification] StoneQuarry.RockManager
10.8.2025 08:45:49 [Notification] Loading shaders...
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass standard.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass particlescube.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass particlesquad.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass sky.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass nightsky.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass woittest.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass helditem.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass decals.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass final.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass gui.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass blur.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass findbright.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass godrays.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass autocamera.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass wireframe.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass entityanimated.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass luma.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass blit.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass chunkshadowmap.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass texture2texture.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass celestialobject.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass colorgrade.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass guigear.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass ssao.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass chunkliquiddepth.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass chunkshadowmap.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass standard.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass entityanimated.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass particlescube.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass lines.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass aurora.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass rift.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass machinegear.
10.8.2025 08:45:49 [Notification] Reloaded shaders now with mod assets
10.8.2025 08:45:49 [Notification] Received level init
10.8.2025 08:45:49 [Notification] Loaded Shaderprogramm for render pass instanced.
10.8.2025 08:45:49 [Event] 26 traits loaded from 1 files
10.8.2025 08:45:49 [Event] 6 classes loaded from 1 files
10.8.2025 08:45:49 [Notification] Initialized Music Engine
10.8.2025 08:45:49 [Notification] Blocks tesselated
10.8.2025 08:45:49 [Notification] UDP: Client can receive UDP packets
10.8.2025 08:45:49 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
10.8.2025 08:45:50 [Notification] [commonlib] Received config StoneQuarry.Config from StoneQuarry v3.4.3.0 from server
10.8.2025 08:45:50 [Notification] Received level finalize
10.8.2025 08:45:50 [Notification] Loaded Shaderprogramm for render pass cloudmap.
10.8.2025 08:45:50 [Notification] Loaded Shaderprogramm for render pass cloudvolumetric.
10.8.2025 08:45:50 [Notification] Loaded Shaderprogramm for render pass clouds.
10.8.2025 08:45:50 [Notification] Loading world map cache db...
10.8.2025 08:45:50 [Warning] ===============================================================
10.8.2025 08:45:50 [Warning] (x_x) Captured 15 issues during startup:
10.8.2025 08:45:50 [Warning] Did not find required shape game:shapes/block/wood/bed-inventory.json anywhere. (defined in Inventory shape for block chiseltools:chiseledbed-wood-head-north)
10.8.2025 08:45:50 [Warning] Did not find required shape game:shapes/block/wood/bed-head.json anywhere. (defined in Shape for block chiseltools:chiseledbed-wood-head-north)
10.8.2025 08:45:50 [Warning] ===============================================================
10.8.2025 08:46:05 [Notification] Finished fully loading sounds (async)
10.8.2025 08:46:11 [Notification] Client pause state is now on
10.8.2025 08:46:12 [Notification] Destroying game session, waiting up to 200ms for client threads to exit
10.8.2025 08:46:12 [Notification] Stopping single player server
10.8.2025 08:46:13 [Notification] Client thread tesselateterrain threw an exception during exit. Likely unclean exit, which should not be a problem in most instance. Exception: 'System.Exception: Exception thrown when trying to tesselate chunk 15975/3/16006. Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at Vintagestory.Client.NoObf.ClientChunkData.GetRange_Faster(Block[] currentChunkBlocksExt, Block[] currentChunkFluidsExt, Int32[] currentChunkRgbsExt, Int32 extIndex3d, Int32 index3d, Int32 index3dEnd, Block[] blocksFast, LightUtil lightConverter) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Model\ClientChunkData.cs:line 143
at Vintagestory.Client.NoObf.ChunkTesselator.BuildExtendedChunkData(ClientChunk curChunk, Int32 chunkX, Int32 chunkY, Int32 chunkZ, Boolean atMapEdge, Boolean skipChunkCenter) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Render\Tesselation\ChunkTesselator.cs:line 1226
at Vintagestory.Client.NoObf.ChunkTesselator.BeginProcessChunk(Int32 chunkX, Int32 chunkY, Int32 chunkZ, ClientChunk chunk, Boolean skipChunkCenter) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Render\Tesselation\ChunkTesselator.cs:line 335
at Vintagestory.Client.NoObf.ChunkTesselator.BeginProcessChunk(Int32 chunkX, Int32 chunkY, Int32 chunkZ, ClientChunk chunk, Boolean skipChunkCenter) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Render\Tesselation\ChunkTesselator.cs:line 345
at Vintagestory.Client.NoObf.ChunkTesselator.NowProcessChunk(Int32 chunkX, Int32 chunkY, Int32 chunkZ, TesselatedChunk tessChunk, Boolean skipChunkCenter) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Render\Tesselation\ChunkTesselator.cs:line 382
at Vintagestory.Client.NoObf.ChunkTesselatorManager.TesselateChunk(Int32 chunkX, Int32 chunkY, Int32 chunkZ, Boolean priority, Boolean skipChunkCenter, Boolean& requeue) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Systems\ChunkTesselatorManager.cs:line 337
at Vintagestory.Client.NoObf.ChunkTesselatorManager.OnSeperateThreadGameTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Systems\ChunkTesselatorManager.cs:line 212
at Vintagestory.Client.NoObf.ClientThread.Update() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientThread.cs:line 98
at Vintagestory.Client.NoObf.ClientThread.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientThread.cs:line 40'
10.8.2025 08:46:14 [Notification] Exiting current game to main menu, reason: leave world button pressed
10.8.2025 08:46:17 [Notification] Initialized GUI Manager
10.8.2025 08:46:17 [Notification] Initialized Server Connection
10.8.2025 08:46:17 [Notification] Server args parsed
10.8.2025 08:46:17 [Notification] Server main instantiated
10.8.2025 08:46:23 [Notification] Processed server identification
10.8.2025 08:46:23 [Notification] Map initialized
10.8.2025 08:46:23 [Notification] Received server assets
10.8.2025 08:46:23 [Notification] Loading and pre-starting client side mods...
10.8.2025 08:46:23 [Notification] Will search the following paths for mods:
10.8.2025 08:46:23 [Notification] C:\Games\Vintagestory\Mods
10.8.2025 08:46:23 [Notification] C:\Users\Jovim\AppData\Roaming\VintagestoryData\Mods
10.8.2025 08:46:23 [Notification] Found 13 mods (0 disabled)
10.8.2025 08:46:23 [Notification] Mods, sorted by dependency: bettertraders, chiseltools, Vanilla_PlusWorldGen, game, vsimgui, altmapiconrendererpatch, betterruins, blocksoverlay, commonlib, configlib, creative, survival, stonequarry
10.8.2025 08:46:23 [Notification] Instantiated 143 mod systems from 13 enabled mods
10.8.2025 08:46:23 [Notification] [commonlib] Config StoneQuarry.Config from StoneQuarry v3.4.3.0 loaded successfully
10.8.2025 08:46:23 [Notification] Done loading and pre-starting client side mods.
10.8.2025 08:46:23 [Notification] External Origins in load order: modorigin@C:\Games\Vintagestory\assets\creative\, modorigin@C:\Games\Vintagestory\assets\survival\, mod@BetterTradersv0.0.9.zip, mod@chiseltools1.14.10.zip, mod@VanillaPlusV1.3.5.zip, mod@vsimgui_1.1.10.zip, mod@BetterRuinsv0.5.0-rc.1.zip, mod@blockoverlay-4.5.1.zip, mod@StoneQuarry_VS1.20.1_net7_v3.4.3.zip
10.8.2025 08:46:23 [Notification] Found 39 external assets in category lang
10.8.2025 08:46:23 [Notification] Found 54 external assets in category patches
10.8.2025 08:46:23 [Notification] Found 149 external assets in category config
10.8.2025 08:46:23 [Notification] Found 25 external assets in category worldproperties
10.8.2025 08:46:23 [Notification] Found 568 external assets in category sounds
10.8.2025 08:46:23 [Notification] Found 5372 external assets in category shapes
10.8.2025 08:46:23 [Notification] Found 7 external assets in category shaders
10.8.2025 08:46:23 [Notification] Found 0 external assets in category shaderincludes
10.8.2025 08:46:23 [Notification] Found 7808 external assets in category textures
10.8.2025 08:46:23 [Notification] Found 83 external assets in category music
10.8.2025 08:46:23 [Notification] Found 18 external assets in category dialog
10.8.2025 08:46:23 [Notification] Found 26 external assets in category compatibility
10.8.2025 08:46:23 [Notification] Reloaded lang file now with mod assets
10.8.2025 08:46:24 [Notification] [Config lib] Configs loaded: 2
10.8.2025 08:46:24 [Notification] Compatibility lib: 4 assets added, 0 assets replaced.
10.8.2025 08:46:24 [Notification] JsonPatch Loader: 605 patches total, successfully applied 10 patches, missing files on 12 patches, unmet conditions on 23 patches, no errors
10.8.2025 08:46:24 [Notification] Received 4051 item types from server
10.8.2025 08:46:24 [Notification] Loaded 14771 block types from server
10.8.2025 08:46:24 [Notification] Server launched
10.8.2025 08:46:25 [Notification] Reloaded sounds, now with mod assets
10.8.2025 08:46:26 [Warning] Did not find required shape game:shapes/block/wood/bed-head.json anywhere. (defined in Shape for block chiseltools:chiseledbed-wood-head-north)
10.8.2025 08:46:26 [Warning] Did not find required shape game:shapes/block/wood/bed-inventory.json anywhere. (defined in Inventory shape for block chiseltools:chiseledbed-wood-head-north)
10.8.2025 08:46:26 [Notification] Composed 1 4096x4096 entities texture atlases from 636 textures
10.8.2025 08:46:26 [Notification] Collected 2820 shapes to tesselate.
10.8.2025 08:46:26 [Notification] Composed 1 4096x4096 items texture atlases from 2047 textures
10.8.2025 08:46:27 [Notification] Composed 1 4096x4096 blocks texture atlases from 6844 textures
10.8.2025 08:46:27 [Notification] [Config lib] Configs received from server: 2
10.8.2025 08:46:27 [Notification] Server assets loaded
10.8.2025 08:46:27 [Notification] UDP: sending connection requests
10.8.2025 08:46:27 [Notification] UDP: Server send DidReceiveUdp
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass standard.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass entityanimated.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass particlescube.
10.8.2025 08:46:27 [Notification] Blocks tesselated
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass lines.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass aurora.
10.8.2025 08:46:27 [Notification] Initialised WeatherSystemClient. simLightning is loaded.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass rift.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass machinegear.
10.8.2025 08:46:27 [Notification] Started 100 systems on Client:
10.8.2025 08:46:27 [Notification] Mod 'VSEssentials.dll' (game):
10.8.2025 08:46:27 [Notification] Vintagestory.ServerMods.Core
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.EntityPartitioning
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ErrorReporter
10.8.2025 08:46:27 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
10.8.2025 08:46:27 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
10.8.2025 08:46:27 [Notification] FluffyClouds.FluffyCloudsModSystem
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemItemRendererOptimizer
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemFpHands
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemAmbientParticles
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.EntityParticleSpawner
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.EntityParticleSystem
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.POIRegistry
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemProgressBar
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.RoomRegistry
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.WeatherSystemCommands
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.WeatherSystemClient
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.WorldMapManager
10.8.2025 08:46:27 [Notification] Vintagestory.ServerMods.LoadColorMaps
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ClothManager
10.8.2025 08:46:27 [Notification] Mod 'vsimgui_1.1.10.zip' (vsimgui):
10.8.2025 08:46:27 [Notification] VSImGui.ImGuiModSystem
10.8.2025 08:46:27 [Notification] Mod 'VSSurvivalMod.dll' (survival):
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemControlPoints
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
10.8.2025 08:46:27 [Notification] Vintagestory.Systems.StoryLockableDoor
10.8.2025 08:46:27 [Notification] Vintagestory.Client.NoObf.StoryGenFailedSystem
10.8.2025 08:46:27 [Notification] Vintagestory.Client.NoObf.ModSystemBossHealthBars
10.8.2025 08:46:27 [Notification] Vintagestory.ServerMods.UpgradeTasks
10.8.2025 08:46:27 [Notification] Vintagestory.ServerMods.ModSystemDetailModeSync
10.8.2025 08:46:27 [Notification] Vintagestory.ServerMods.ModSystemTiledDungeonGenerator
10.8.2025 08:46:27 [Notification] Vintagestory.ServerMods.GenFromHeightmap
10.8.2025 08:46:27 [Notification] Vintagestory.ServerMods.GenMaps
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.MSShapeFromAttrCacheHelper
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.MyceliumSystem
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemLabelMeshCache
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemCatchCreature
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemGliding
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemMeasuringRope
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemStopRaiseShieldAnim
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.Timeswitch
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ScreenshakeToClientModSystem
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.StoryStructuresSpawnConditions
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemNPCHairStyling
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemSkinnableAdditions
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemVillagerDebug
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemAuction
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.Core
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemBoatingSoundAndRatlineStamina
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemShipConstructionSitePreview
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.CharacterSystem
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.MealMeshCache
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.VariablesModSystem
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModsystemElevator
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ActivityModSystem
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ActivityEditorSystem
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.FruitingSystem
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemCommandHandbook
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemSurvivalHandbook
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemTutorial
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemNightVision
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.TobiasTeleporter
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModJournal
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemStructureLocator
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModLootRandomizer
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemChiselCommands
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.MicroBlockModelCache
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemEntityOwnership
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemRifts
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSleeping
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemSupportBeamPlacer
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.TeleporterManager
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModTemperature
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.SystemTemporalStability
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.TemporalStabilityEffects
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemWearableStats
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemEditableBook
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.TradeHandbookInfo
10.8.2025 08:46:27 [Notification] Vintagestory.ServerMods.GenDevastationLayer
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemOreMap
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemSnowballs
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.HumanoidOutfits
10.8.2025 08:46:27 [Notification] Vintagestory.GameContent.ModSystemDevastationEffects
10.8.2025 08:46:27 [Notification] Mod 'CommonLib_VS1.20.0-rc.1_net7_v2.6.1.zip' (commonlib):
10.8.2025 08:46:27 [Notification] CommonLib.Config.ConfigManager
10.8.2025 08:46:27 [Notification] CommonLib.Core
10.8.2025 08:46:27 [Notification] Mod 'VSCreativeMod.dll' (creative):
10.8.2025 08:46:27 [Notification] Vintagestory.ServerMods.Core
10.8.2025 08:46:27 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
10.8.2025 08:46:27 [Notification] Mod 'configlib_1.6.3.zip' (configlib):
10.8.2025 08:46:27 [Notification] ConfigLib.ConfigLibModSystem
10.8.2025 08:46:27 [Notification] Mod 'chiseltools1.14.10.zip' (chiseltools):
10.8.2025 08:46:27 [Notification] chisel.src.ChiselToolLoader
10.8.2025 08:46:27 [Notification] Mod 'AltMapIconRendererPatch.zip' (altmapiconrendererpatch):
10.8.2025 08:46:27 [Notification] AltMapIconRenderer.AltMapIconRendererSystem
10.8.2025 08:46:27 [Notification] Mod 'blockoverlay-4.5.1.zip' (blocksoverlay):
10.8.2025 08:46:27 [Notification] BlockOverlay.BlockOverlayCacheSystem
10.8.2025 08:46:27 [Notification] BlockOverlay.BlockOverlaySystem
10.8.2025 08:46:27 [Notification] Mod 'StoneQuarry_VS1.20.1_net7_v3.4.3.zip' (stonequarry):
10.8.2025 08:46:27 [Notification] StoneQuarry.Core
10.8.2025 08:46:27 [Notification] StoneQuarry.StoneSlabMeshCache
10.8.2025 08:46:27 [Notification] StoneQuarry.RockManager
10.8.2025 08:46:27 [Notification] Loading shaders...
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass standard.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass particlescube.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass particlesquad.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass sky.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass nightsky.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass woittest.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass helditem.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass decals.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass final.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass gui.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass blur.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass findbright.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass godrays.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass autocamera.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass wireframe.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass entityanimated.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass luma.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass blit.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass chunkshadowmap.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass texture2texture.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass celestialobject.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass colorgrade.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass guigear.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass ssao.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass chunkliquiddepth.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass chunkshadowmap.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass standard.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass entityanimated.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass particlescube.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass lines.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass aurora.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass rift.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
10.8.2025 08:46:27 [Notification] Loaded Shaderprogramm for render pass machinegear.
10.8.2025 08:46:27 [Notification] Reloaded shaders now with mod assets
10.8.2025 08:46:27 [Notification] Received level init
10.8.2025 08:46:28 [Notification] Loaded Shaderprogramm for render pass instanced.
10.8.2025 08:46:28 [Event] 26 traits loaded from 1 files
10.8.2025 08:46:28 [Event] 6 classes loaded from 1 files
10.8.2025 08:46:28 [Notification] Initialized Music Engine
10.8.2025 08:46:28 [Notification] UDP: Client can receive UDP packets
10.8.2025 08:46:28 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
10.8.2025 08:46:28 [Notification] [commonlib] Received config StoneQuarry.Config from StoneQuarry v3.4.3.0 from server
10.8.2025 08:46:28 [Notification] Received level finalize
10.8.2025 08:46:28 [Notification] Loaded Shaderprogramm for render pass cloudmap.
10.8.2025 08:46:28 [Notification] Loaded Shaderprogramm for render pass cloudvolumetric.
10.8.2025 08:46:28 [Notification] Loaded Shaderprogramm for render pass clouds.
10.8.2025 08:46:28 [Notification] Loading world map cache db...
10.8.2025 08:46:29 [Warning] ===============================================================
10.8.2025 08:46:29 [Warning] (x_x) Captured 15 issues during startup:
10.8.2025 08:46:29 [Warning] Did not find required shape game:shapes/block/wood/bed-head.json anywhere. (defined in Shape for block chiseltools:chiseledbed-wood-head-north)
10.8.2025 08:46:29 [Warning] Did not find required shape game:shapes/block/wood/bed-inventory.json anywhere. (defined in Inventory shape for block chiseltools:chiseledbed-wood-head-north)
10.8.2025 08:46:29 [Warning] ===============================================================
Mod Version
3.4.3
CommonLib Version
2.6.1
Game Version
1.21.0 RC3
OS
Windows
Play mode
Singleplayer
Problem
Firstly - Not expecting a fix here any time soon, this is my own fault for running a 1.20 mod on rc3. It's entirely fair if you're waiting for the stable release of 1.21 before updating anything. Just hoping this documentation comes in useful in future!
The actual bug: Using any form of chisel on a quarried slab causes the game to freeze about 90% of the time. I'm not clear on what's different the 10% of the time, at best I've chiselled two quarry slabs before the game freezes and has to be killed off in task manager. Seems to happen with any of the chisels in the mod as well as the rubble hammer.
After writing this I realised I should strip my mod list down - this does still occur with just stone quarry and config lib enabled on a fresh world. The same freezing behaviour also be observed when adding stone to one of the multi colored quarry blocks available from the creative mode inventory - I guess it may be better to say that all right click interactions with quarried blocks freezes the game.
I've provided the client main log below and attached server main - my crash log files haven't had anything written to them since 2023 so I've left them out. Shout if any other logs would be useful.
server-main.log
Logs
Mods
Screenshots
No response