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msmalik681DCurrent
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Bug that caused Wii port not to process "velocity" correctly bug fix from White Dragon. (#74)
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engine/source/scriptlib/ScriptVariant.c

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Original file line numberDiff line numberDiff line change
@@ -926,6 +926,7 @@ void ScriptVariant_Neg( ScriptVariant *svar)
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{
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case VT_DECIMAL:
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svar->dblVal = -(svar->dblVal);
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break;
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case VT_INTEGER:
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svar->lVal = -(svar->lVal);
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default:

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