55
66#include < vector>
77
8+ #include < SDL_blendmode.h>
9+ #include < SDL_keycode.h>
10+
811struct SDL_Surface ;
912struct SDL_Rect ;
13+ struct SDL_Renderer ;
1014struct SDL_PixelFormat ;
1115struct SDL_Window ;
16+ struct SDL_Texture ;
17+ struct SDL_Point ;
18+
1219union SDL_Event;
20+ typedef int (*SDL_EventFilter)(void * userdata, SDL_Event* event);
1321
1422namespace DFHack
1523{
@@ -41,6 +49,8 @@ bool init(DFHack::color_ostream &out);
4149 */
4250void cleanup ();
4351
52+ DFHACK_EXPORT void * lookup_DFSDL_Symbol (const char *name);
53+ DFHACK_EXPORT void * lookup_DFIMG_Symbol (const char *name);
4454DFHACK_EXPORT SDL_Surface * DFIMG_Load (const char *file);
4555DFHACK_EXPORT SDL_Surface * DFSDL_CreateRGBSurface (uint32_t flags, int width, int height, int depth, uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask);
4656DFHACK_EXPORT SDL_Surface * DFSDL_CreateRGBSurfaceFrom (void *pixels, int width, int height, int depth, int pitch, uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask);
@@ -55,6 +65,52 @@ DFHACK_EXPORT SDL_PixelFormat* DFSDL_AllocFormat(uint32_t pixel_format);
5565DFHACK_EXPORT SDL_Surface* DFSDL_CreateRGBSurfaceWithFormat (uint32_t flags, int width, int height, int depth, uint32_t format);
5666DFHACK_EXPORT int DFSDL_ShowSimpleMessageBox (uint32_t flags, const char *title, const char *message, SDL_Window *window);
5767
68+ DFHACK_EXPORT SDL_Surface* DFSDL_ConvertSurfaceFormat (SDL_Surface* surface, uint32_t format, uint32_t flags);
69+ DFHACK_EXPORT SDL_Renderer* DFSDL_CreateRenderer (SDL_Window* window, int index, uint32_t flags);
70+ DFHACK_EXPORT SDL_Surface* DFSDL_CreateRGBSurface (uint32_t flags, int width, int height, int depth, uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask);
71+ DFHACK_EXPORT SDL_Texture* DFSDL_CreateTexture (SDL_Renderer* renderer, uint32_t format, int access, int w, int h);
72+ DFHACK_EXPORT SDL_Texture* DFSDL_CreateTextureFromSurface (SDL_Renderer* renderer, SDL_Surface* surface);
73+ DFHACK_EXPORT SDL_Window* DFSDL_CreateWindow (const char * title, int x, int y, int w, int h, uint32_t flags);
74+ DFHACK_EXPORT void DFSDL_DestroyRenderer (SDL_Renderer* renderer);
75+ DFHACK_EXPORT void DFSDL_DestroyTexture (SDL_Texture* texture);
76+ DFHACK_EXPORT void DFSDL_DestroyWindow (SDL_Window* window);
77+ DFHACK_EXPORT void DFSDL_free (void * mem);
78+ DFHACK_EXPORT void DFSDL_FreeSurface (SDL_Surface* surface);
79+ DFHACK_EXPORT char * DFSDL_GetClipboardText (void );
80+ DFHACK_EXPORT const char * DFSDL_GetError (void );
81+ DFHACK_EXPORT SDL_bool DFSDL_GetEventFilter (SDL_EventFilter* filter, void ** userdata);
82+ DFHACK_EXPORT SDL_Keymod DFSDL_GetModState (void );
83+ DFHACK_EXPORT int DFSDL_GetRendererOutputSize (SDL_Renderer* renderer, int * w, int * h);
84+ DFHACK_EXPORT uint32_t DFSDL_GetWindowFlags (SDL_Window* window);
85+ DFHACK_EXPORT uint32_t DFSDL_GetWindowID (SDL_Window* window);
86+ DFHACK_EXPORT void DFSDL_HideWindow (SDL_Window* window);
87+ DFHACK_EXPORT char * DFSDL_iconv_string (const char * tocode, const char * fromcode, const char * inbuf, size_t inbytesleft);
88+ DFHACK_EXPORT int DFSDL_InitSubSystem (uint32_t flags);
89+ DFHACK_EXPORT uint32_t DFSDL_MapRGB (const SDL_PixelFormat* format, uint8_t r, uint8_t g, uint8_t b);
90+ DFHACK_EXPORT void * DFSDL_memset (void * dst, int c, size_t len);
91+ DFHACK_EXPORT int DFSDL_RenderClear (SDL_Renderer* renderer);
92+ DFHACK_EXPORT int DFSDL_RenderCopy (SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* srcrect, const SDL_Rect* dstrect);
93+ DFHACK_EXPORT int DFSDL_RenderDrawRect (SDL_Renderer* renderer, const SDL_Rect* rect);
94+ DFHACK_EXPORT int DFSDL_RenderFillRect (SDL_Renderer* renderer, const SDL_Rect* rect);
95+ DFHACK_EXPORT void DFSDL_RenderPresent (SDL_Renderer* renderer);
96+ DFHACK_EXPORT int DFSDL_RenderSetIntegerScale (SDL_Renderer* renderer, SDL_bool enable);
97+ DFHACK_EXPORT int DFSDL_RenderSetViewport (SDL_Renderer* renderer, const SDL_Rect* rect);
98+ DFHACK_EXPORT SDL_bool DFSDL_PointInRect (const SDL_Point* p, const SDL_Rect* r);
99+ DFHACK_EXPORT int DFSDL_SetClipboardText (const char * text);
100+ DFHACK_EXPORT int DFSDL_SetColorKey (SDL_Surface* surface, int flag, uint32_t key);
101+ DFHACK_EXPORT void DFSDL_SetEventFilter (SDL_EventFilter filter, void * userdata);
102+ DFHACK_EXPORT SDL_bool DFSDL_SetHint (const char * name, const char * value);
103+ DFHACK_EXPORT int DFSDL_SetRenderDrawColor (SDL_Renderer* renderer, uint8_t r, uint8_t g, uint8_t b, uint8_t a);
104+ DFHACK_EXPORT int DFSDL_SetTextureBlendMode (SDL_Texture* texture, SDL_BlendMode blendMode);
105+ DFHACK_EXPORT int DFSDL_SetTextureColorMod (SDL_Texture* texture, uint8_t r, uint8_t g, uint8_t b);
106+ DFHACK_EXPORT void DFSDL_SetWindowMinimumSize (SDL_Window* window, int min_w, int min_h);
107+ DFHACK_EXPORT void DFSDL_ShowWindow (SDL_Window* window);
108+ DFHACK_EXPORT void DFSDL_StartTextInput (void );
109+ DFHACK_EXPORT void DFSDL_StopTextInput (void );
110+ DFHACK_EXPORT int DFSDL_UpperBlit (SDL_Surface* src, const SDL_Rect* srcrect, SDL_Surface* dst, SDL_Rect* dstrect);
111+ DFHACK_EXPORT int DFSDL_UpdateTexture (SDL_Texture* texture, const SDL_Rect* rect, const void * pixels, int pitch);
112+ DFHACK_EXPORT void DFSDL_QuitSubSystem (uint32_t flags);
113+
58114// submitted and returned text is UTF-8
59115// see wrapper functions below for cp-437 variants
60116DFHACK_EXPORT char * DFSDL_GetClipboardText ();
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