@@ -53,7 +53,7 @@ nn::Result SocketClient::init(const char* ip, u16 port) {
5353 nn::err::ShowApplicationError (mAppErr );
5454
5555 Logger::log (" Network Unavailable.\n " );
56- this ->socket_log_state = SOCKET_LOG_UNAVAILABLE ;
56+ this ->socket_log_state = SockState:: NONET ;
5757 this ->socket_errno = nn::socket::GetLastErrno ();
5858
5959 return nn::Result (-1 );
@@ -75,7 +75,7 @@ nn::Result SocketClient::init(const char* ip, u16 port) {
7575
7676 Logger::log (" Socket Unavailable.\n " );
7777 this ->socket_errno = nn::socket::GetLastErrno ();
78- this ->socket_log_state = SOCKET_LOG_UNAVAILABLE ;
78+ this ->socket_log_state = SockState:: UNAVAILABLE ;
7979
8080 return nn::Result (-1 );
8181 }
@@ -87,7 +87,7 @@ nn::Result SocketClient::init(const char* ip, u16 port) {
8787
8888 Logger::log (" IP address is invalid or hostname not resolveable.\n " );
8989 this ->socket_errno = nn::socket::GetLastErrno ();
90- this ->socket_log_state = SOCKET_LOG_UNAVAILABLE ;
90+ this ->socket_log_state = SockState:: INVALIP ;
9191
9292 return nn::Result (-1 );
9393 }
@@ -105,7 +105,7 @@ nn::Result SocketClient::init(const char* ip, u16 port) {
105105 if ((result = nn::socket::Connect (this ->socket_log_socket , (sockaddr*)&serverAddress, sizeof (serverAddress))).IsFailure ()) {
106106 Logger::log (" Socket Connection Failed!\n " );
107107 this ->socket_errno = nn::socket::GetLastErrno ();
108- this ->socket_log_state = SOCKET_LOG_UNAVAILABLE ;
108+ this ->socket_log_state = SockState:: CONNFAIL ;
109109
110110 strcpy (mAppErr .dialog_message , " Connection Failed" );
111111 strcpy (mAppErr .fullscreen_message , " Failed to connect to server" );
@@ -114,7 +114,7 @@ nn::Result SocketClient::init(const char* ip, u16 port) {
114114 return result;
115115 }
116116
117- this ->socket_log_state = SOCKET_LOG_CONNECTED ;
117+ this ->socket_log_state = SockState:: CONNECTED ;
118118
119119 Logger::log (" Socket fd: %d\n " , socket_log_socket);
120120
@@ -144,7 +144,7 @@ nn::Result SocketClient::init(const char* ip, u16 port) {
144144}
145145
146146bool SocketClient::send (Packet* packet) {
147- if (this ->socket_log_state != SOCKET_LOG_CONNECTED || packet == nullptr )
147+ if (this ->socket_log_state != SockState:: CONNECTED || packet == nullptr )
148148 return false ;
149149
150150 char * buffer = reinterpret_cast <char *>(packet);
@@ -166,7 +166,7 @@ bool SocketClient::send(Packet* packet) {
166166}
167167
168168bool SocketClient::recv () {
169- if (this ->socket_log_state != SOCKET_LOG_CONNECTED ) {
169+ if (this ->socket_log_state != SockState:: CONNECTED ) {
170170 Logger::log (" Unable To Receive! Socket Not Connected.\n " );
171171 this ->socket_errno = nn::socket::GetLastErrno ();
172172 return this ->tryReconnect ();
@@ -345,7 +345,7 @@ void SocketClient::endThreads() {
345345void SocketClient::sendFunc () {
346346 Logger::log (" Starting Send Thread.\n " );
347347
348- while (trySendQueue () || socket_log_state != SOCKET_LOG_DISCONNECTED ) {
348+ while (trySendQueue () || socket_log_state != SockState:: DISCONNECTED ) {
349349 }
350350
351351 Logger::log (" Sending packet failed!\n " );
@@ -357,7 +357,7 @@ void SocketClient::recvFunc() {
357357
358358 Logger::log (" Starting Recv Thread.\n " );
359359
360- while (recv () || socket_log_state != SOCKET_LOG_DISCONNECTED ) {
360+ while (recv () || socket_log_state != SockState:: DISCONNECTED ) {
361361 }
362362
363363 // Free up all blocked threads
@@ -369,7 +369,7 @@ void SocketClient::recvFunc() {
369369}
370370
371371bool SocketClient::queuePacket (Packet* packet) {
372- if (socket_log_state == SOCKET_LOG_CONNECTED && !(mSendQueue .mMessageQueueInner ._count == mSendQueue .mMessageQueueInner ._maxCount )) {
372+ if (socket_log_state == SockState:: CONNECTED && !(mSendQueue .mMessageQueueInner ._count == mSendQueue .mMessageQueueInner ._maxCount )) {
373373 // as this is non-blocking, it will always return true.
374374 mSendQueue .push ((s64)packet, sead::MessageQueue::BlockType::NonBlocking);
375375 return true ;
@@ -390,5 +390,5 @@ bool SocketClient::trySendQueue() {
390390}
391391
392392Packet* SocketClient::tryGetPacket () {
393- return socket_log_state == SOCKET_LOG_CONNECTED ? (Packet*)mRecvQueue .pop (sead::MessageQueue::BlockType::Blocking) : nullptr ;
393+ return socket_log_state == SockState:: CONNECTED ? (Packet*)mRecvQueue .pop (sead::MessageQueue::BlockType::Blocking) : nullptr ;
394394}
0 commit comments