Skip to content

BehaviorTreeEnded never called #9

@cd1232

Description

@cd1232

This may already be a dead project, but I've been implementing this and have almost everything working but an order never knows when it's finished.

There's a missing call to BehaviorTreeEnded in the RTSAIController, and it's blueprint callable. Not sure where/when to call it. It could be called when a behavior tree has ended but it It needs a EBTNodeResult::Type Result passed in.

There is a virtual function OnTreeFinished in the behavior tree component that could be used but I am not sure how to say whether it succeeded or not

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions