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PointInPolygon#choose_good_ray is too slow #5

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@PikachuEXE

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@PikachuEXE

I have modified PointInPolygon#point_location to use random_ray directly instead
Then it becomes very fast for me

And the result is acceptable too (observed on a map with markers and polygons)

So I wonder if it's possible to add an option to pass when calculating

I might make a PR later

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