Releases: DarkEnergyProcessor/livesim2_async
Live Simulator: 2 v3.0.5 "Time Lapse"
Changes from v3.0.4
-
Fixed background dim incorrectly set when resizing window while loading (4d1668b)
-
Fixed stamina bar display when stamina is higher than 45 for SIF UI (0af9963)
-
Fixed combo cheer freezing on combo break (1b5c43a)
-
Fixed improper scaling when rotating display in Android (7109750)
-
Enable fullscreen for devices with cutout in Android Pie and later (codecat/love2d-mirror@4a08c0f DarkEnergyProcessor/livesim3-love-android@e8eb54e)
-
Improved support for older Lua-based storyboards (efa6e18 09a913a)
-
Added option to improve note synchronization. This makes notes movement look odd but may fix timing issue. Turned off by default, can be enabled in General Settings (13973c3 05471fa)
-
Added option to modify background dim (43ea8b5)
-
Added lyrics display system (
lyrics.srt
) (a100447) -
Re-added SIFs beatmap support (c7f603c)
Polish Translation
Polish translation is not updated to latest strings, so you'll see the English translations at some part. This will be updated once the translation has been updated.
iOS
Apparently iOS still stuck at v3.0.3 and may no longer able to install that version. This is currently being addressed.
Live Simulator: 2 v3.0.4 "Time Lapse"
Changes from v3.0.3
-
Improved support for iPhone X and newer by compensating safe area for those devices (5289679, 0bd2225)
-
Improved replay touch overlay (45c5ef1)
-
Improved beatmap list sorting (3fcf70c)
-
Fixed keyboard input bypasses autoplay mechanism (3620c6f)
-
New tap sound (13bb4d2)
-
Changed replays to save and load note vanish type information. Replays created before this release will always have default note vanish type (visible) (55893ed)
-
Fixed crashes on older Android devices running ARMv7 processor (DarkEnergyProcessor/livesim3-love-android@c3b1650)
Windows
Windows version now requires VS2015 redistributable to be installed. This may cause Windows Vista and Windows 7 without SP1 not being able to run the game.
iOS
iOS updates for v3.0.4 may be delayed. Please be patient. It's not maintaned by me.
Live Simulator: 2 v3.0.3 "Time Lapse"
Changes from v3.0.2
-
Fixed "Failed" text on fail doesn't get localized and displayed at wrong position. (e342c34)
-
Fixed select units only able to display first 15 unit icons. (44eace4)
-
Fixed Video Bg. error with "Invalid operation" in some graphics drivers, notably Adreno (love2d/love@364718f)
-
Windows: Update to SDL 2.0.9 + spurious/SDL-mirror@29b7d1f
-
Windows: Update OpenAL-soft to 1.19.1
Windows
Since this change doesn't modify any assets, only the base executable files are given. First, you have to download v3.0.2 Windows zip file, then download the zip file below for Windows and overwrite any existing files (livesim2.exe, SDL2.dll, OpenAL32.dll, love.dll)
macOS
Thanks to RayFirefist for compiling my forked LOVE in macOS. Note that I can't really test the macOS package, so your mileage may vary. Kindly provide feedback for this one.
Live Simulator: 2 v3.0.2 "Time Lapse"
Changes from v3.0.1
-
Fixed crash when saving replays. (6d998c6)
-
Fixed crash when loading DEPLS-based beatmap folder. (809a1c3)
-
Fixed crash on pausing beatmap with video. (96b84f9)
-
Fixed note sudden jump if the game somehow "paused" very early. (1694a10)
-
Fixed possibly to have wrong stamina & note counter. (194e92f and 09a2c10)
-
Fixed some long note handling cases (09a2c10)
-
Fixed problem when displaying more than 7 languages. (2385474)
-
Various result screen tweaks. (e5abb50)
-
Updated English translation to match better with the context. (7920f36)
-
Added Russian translation. (21ada83)
-
Added Indonesia translation. (21ada83)
Live Simulator: 2 v3.0.1 "Time Lapse"
Changes from v3.0.0
-
Fixed crash when getting Good/Bad/Miss on star note cause crash if tap SFX is set to 2. (c253888)
-
Fixed pure & cool note color for neon note style is swapped each other. (947e544)
-
Windows: Fixed logging fallback mechanism in case ANSI codes unavailable. (90a6075)
-
Fixed crash on return if no song is present for selected beatmap. (9a0d522)
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Rendering: Use master volume for rendering instead of hardcoded -4.46dB (a5140e1)
Windows Notice
Due to new way Live Simulator: 2 is packaged, you have to grab v3.0.0 win32 zip first, which includes all assets necessary to run Live Simulator: 2 v3.0, then download the new livesim2.exe
below (rename it to livesim2.exe
), overwriting the ones that are in v3.0.0. This particularly save bandwidth for me and for anyone else.
Live Simulator: 2 v3.0.0 "Time Lapse"
Live Simulator: 2 v3.0.0 "Time Lapse" update.
Changes from v2.1.2
Sorry if there are changes that is not listed in here. The reason is because Live Simulator: 2 v3.0.0 uses "Async" architecture, while v2.1.2 uses "AquaShine" architecture.
-
Added ability to fail live (off by default). Can be changed in settings
-
Added ability to change note appearance, either hidden note or sudden note.
-
Added ability to change unit keymapping setting.
-
Added ability to invoke Live Simulator: 2 with specific command-line options.
-
Added ability to change score/tap
-
Added ability to change timing offset like in SIF. This is different from beatmap offset, where the latter shifts the beatmap time.
-
More note style combination to choose.
-
Changed rendering mode to render audio at 48KHz instead of 44.1KHz
-
Replay feature. You can see how yourself perform by saving the replays and vieweing it later. Replays can be transferred over different machines.
-
Revamped settings user interface
-
Revamped change units interface
-
Live performance graph on live clear.
-
Simplified Chinese translation.
-
Polish translation.
-
Slovak translation.
-
Removed support for SIFs beatmap.
-
Removed "Fast Beatmap List" option. Now beatmaps will be listed without causing hang.
-
Removed
-duration
flag from rendering mode. The duration is now automatically determined.
Changes from v3.0.0-RC1
-
Fixed audio volume not set correctly
-
Fixed stamina always 45
APK Notice
I can't test if the APK works under ARMv7 (32-bit) phones. I don't have such device anymore (emulator being wonky for some reason). Please confirm this.
Live Simulator: 2 v3.0.0-beta3
Changes:
-
New note management routines. Rewrite timing system, now according to this post.
-
New splash screen
Live Simulator: 2 v3.0.0-beta2
Minor changes. Now use LOVE 11.1 for Android to fix some live related issues which can't be fixed by modifying livesim2 code itself.
Changes:
-
Fixed long note not resetting combo properly on good/bad.
-
Increased pause hitbox range (SIF UI).
-
LOVE 11.1: Fixed
love.graphics.setCanvas
failing randomly (causes tap icon to disappear in livesim2)
As usual, APK can be found here.
Windows zip file now contains icon builder, so no need to download it separately now.
Live Simulator: 2 v3.0.0-beta1
Wait, what? Where's v2.2?
There's no v2.2, we're heading to v3.0 directly!
Changes:
-
Updated LOVE to LOVE 11.0 (this time for real)
-
Optimization
-
Lovewing user interface
Android APK can be downloaded from http://rsifrank.makoo.eu/livesim2/ (v3.0.0-beta1)
The Live Simulator: 2 Icon Builder (ls2ib-win32.exe
) is a Win32 application. It allows you to create new units which can be used in livesim2 "Change Units" menu. You need the existing livesim2 v3.0.o-beta1 DLLs to run the application (placing it beside livesim2.exe
will work).
Live Simulator: 2 v3.0.0 1st Release Candidate
A complete rewrite. There's simply too many changes to write on.