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Graphics are garbage #5

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@DeadSuperHero

Description

Everything is a placeholder at the moment, and that sucks.

  • Investigate character style - should it lean towards pixel art, or should it lean towards a more traditional Anime style?
  • Formalize asset creation flow - what kind of tools should I use? How should files be laid out in the creation process?
  • Convert initial character sketches into colored assets with expression and pose variations

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