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linux/makefile

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@@ -64,7 +64,7 @@ PROFILES_INI = ../roms/profiles.ini
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.DEFAULT_GOAL := all
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all: debug/$(APP_EXE) release/$(APP_EXE) debug/profiles.ini release/profiles.ini
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all: debug/profiles.ini debug/$(APP_EXE) release/profiles. release/$(APP_EXE)
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# Build SDL (force rebuild with: make sdl)
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sdl:

macos/makefile

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@@ -49,7 +49,7 @@ PROFILES_INI = ../roms/profiles.ini
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.DEFAULT_GOAL := all
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all: debug/$(APP_EXE) release/$(APP_BUNDLE) debug/profiles.ini release/$(APP_BUNDLE)/Contents/Resources/profiles.ini
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all: debug/profiles.ini debug/$(APP_EXE) release/$(APP_BUNDLE)/Contents/Resources/profiles.ini release/$(APP_BUNDLE)
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# Build SDL (force rebuild with: make sdl)
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sdl:

windows/makefile

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@@ -62,7 +62,7 @@ OBJS = audio.obj chip8.obj crc32.obj display.obj gui.obj imgui_impl_sdl.obj inpu
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PROFILES_INI = ..\roms\profiles.ini
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# Default target
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all: debug\$(APP_EXE) release\$(APP_EXE) debug\profiles.ini release\profiles.ini
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all: debug\profiles.ini debug\$(APP_EXE) release\profiles.ini release\$(APP_EXE)
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# Detect architecture from environment (set by MSVC vcvarsall.bat)
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# VSCMD_ARG_TGT_ARCH is set to x64, x86, arm64, or arm

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