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Update README.md
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README.md

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@@ -15,6 +15,7 @@ Pipeline/Workflow import/export for Substance Painter.
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- Use Relative Paths option.
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- Creates nodes for Unreal Engine Textures. * (On detection of OcclusionRoughnessMetallic texture)
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- Optional Height Maps (Combines Height and Normal maps using the Bump Node, use with care, see screenshots below)
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- Checks if Mesh has material and will create one if it doesn't (Can be turned off in preferences "Create Material")
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## Selected Mesh
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