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Updated README.md and added screenshot
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README.md

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Pipeline/Workflow import/export for Substance Painter.
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\* Updated to Blender 2.80.0 Beta
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# Features
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- Blender 2.80 (Linux/Windows)
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- Export in either FBX or OBJ.
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- Exports to export folder and opens Substance Painter.
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- Creates SPP Project File "{mesh}.spp" or "{filename}.spp". * (Excludes 2018.1.0-2018.3.0)
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## Selected Mesh
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- One Click Export
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- One Click Textures Import
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- One Click Export
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- One Click Textures Import
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## Scene
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2.79.0 (1.4.0)
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\* Mesh Export will likely work in previous versions but untested.
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\* Mesh Export will likely work in previous versions but untested.
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\* Texture Import requires the Principled BSDF shader in 2.79.0+.
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2.80.0 (1.5.0+)
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# IMPORTANT USAGE NOTES
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# IMPORTANT USAGE NOTES
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\* Make sure you have a saved .blend file before using the auto import/export features, then saving before import/export is then not required. The addon needs the file location to know where to create the export and textures folder used for import/export of the files.
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# Screenshots
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![alt](/screenshots/sp_debian.png)
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![alt](/screenshots/sp_2_8_0_rc_1.png)
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## Opacity
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## Height Map combined with Normal Map (* Eevee with Ambient Occlusion enabled)
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![alt](/screenshots/sp_Map_Normal_Height.png)
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![alt](/screenshots/sp_Map_Normal_Height.png)

screenshots/sp_debian.png

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