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README.md

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File names are derived from your blender file name.
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## \* Be sure to Set the __"Folders"__ in Preferences (See screenshot below)
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## Be sure to set the __"Folders"__ in Preferences (See screenshot below)
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- Source Root Folder (E.g "C:\Users\kye\Documents\Assets\DigiKrafting\Content\")
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- Destination Root Folder (E.g. "C:\Users\kye\Documents\Unreal Projects\DigiKrafting\Content\")
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\* The children/sub folders will be created automatically based on the blender file in your folder hierarchy. (E.g. "C:\Users\kye\Documents\Assets\DigiKrafting\Content\Meshes\Logo\Logo.blend" will create "C:\Users\kye\Documents\Unreal Projects\DigiKrafting\Content\Meshes\Logo\Logo.fbx")
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\* The children/sub folders will be created automatically based on the blender file location in your folder hierarchy. (E.g. "C:\Users\kye\Documents\Assets\DigiKrafting\Content\Meshes\Logo\Logo.blend" will create "C:\Users\kye\Documents\Unreal Projects\DigiKrafting\Content\Meshes\Logo\Logo.fbx")
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# Installation
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