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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.31101.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{D8B77C3B-D01D-4B98-849F-41F41842C173}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{E43BB596-55F5-44BB-BF14-D00B7D59A046}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Empires2", "Intermediate\ProjectFiles\Empires2.vcxproj", "{ED9AB1BE-CD6A-42CA-8710-C87616803F0F}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{5DC4D467-46E1-4754-A621-0C5C88907010}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
DebugGame Editor|Windows = DebugGame Editor|Windows
DebugGame|Windows = DebugGame|Windows
Development Editor|Windows = Development Editor|Windows
Development|Windows = Development|Windows
Shipping|Windows = Shipping|Windows
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{ED9AB1BE-CD6A-42CA-8710-C87616803F0F}.DebugGame Editor|Windows.ActiveCfg = DebugGame_Editor|x64
{ED9AB1BE-CD6A-42CA-8710-C87616803F0F}.DebugGame Editor|Windows.Build.0 = DebugGame_Editor|x64
{ED9AB1BE-CD6A-42CA-8710-C87616803F0F}.DebugGame|Windows.ActiveCfg = DebugGame_Game|x64
{ED9AB1BE-CD6A-42CA-8710-C87616803F0F}.DebugGame|Windows.Build.0 = DebugGame_Game|x64
{ED9AB1BE-CD6A-42CA-8710-C87616803F0F}.Development Editor|Windows.ActiveCfg = Development_Editor|x64
{ED9AB1BE-CD6A-42CA-8710-C87616803F0F}.Development Editor|Windows.Build.0 = Development_Editor|x64
{ED9AB1BE-CD6A-42CA-8710-C87616803F0F}.Development|Windows.ActiveCfg = Development_Game|x64
{ED9AB1BE-CD6A-42CA-8710-C87616803F0F}.Development|Windows.Build.0 = Development_Game|x64
{ED9AB1BE-CD6A-42CA-8710-C87616803F0F}.Shipping|Windows.ActiveCfg = Shipping_Game|Win32
{ED9AB1BE-CD6A-42CA-8710-C87616803F0F}.Shipping|Windows.Build.0 = Shipping_Game|Win32
{5DC4D467-46E1-4754-A621-0C5C88907010}.DebugGame Editor|Windows.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{5DC4D467-46E1-4754-A621-0C5C88907010}.DebugGame|Windows.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{5DC4D467-46E1-4754-A621-0C5C88907010}.Development Editor|Windows.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{5DC4D467-46E1-4754-A621-0C5C88907010}.Development|Windows.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{5DC4D467-46E1-4754-A621-0C5C88907010}.Shipping|Windows.ActiveCfg = BuiltWithUnrealBuildTool|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{ED9AB1BE-CD6A-42CA-8710-C87616803F0F} = {E43BB596-55F5-44BB-BF14-D00B7D59A046}
{5DC4D467-46E1-4754-A621-0C5C88907010} = {D8B77C3B-D01D-4B98-849F-41F41842C173}
EndGlobalSection
EndGlobal