You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Refactor materials/textures to MeshIO.Materials namespace
Moved all material and texture classes from MeshIO.Shaders to a new MeshIO.Materials namespace. Introduced a Texture class with filter and wrap enums, and extended PbrMaterial to support texture properties. Added GltfTextureBuilder and GltfConverter for glTF texture handling. Updated GltfMaterialBuilder to assign textures, and rewrote GltfMaterialNormalTextureInfo to implement IGltfTextureInfo. GlbFileBuilder now manages images, samplers, and textures. Renamed Camera.OrtographicZoom to OrthographicZoom. Updated all references and usages to reflect these changes.
0 commit comments