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Great to have Doodle3d Open Source and offline enabled! Thanks for that.
Just 2 findings when compiling on my Linux Mint 20.1 machine:
- libpng-dev must be installed (could be mentioned in requirements to build)
- the directory "data" should exist, other wise the build fails:
> [email protected] dist:licenses
> node licenses-to-json.js . > data/licenses.json
sh: 1: cannot create data/licenses.json: Directory nonexistent
npm ERR! code 2
npm ERR! path /home/uwe/Doodle3D-Transform
npm ERR! command failed
npm ERR! command sh -c npm run dist:prepare
npm ERR! A complete log of this run can be found in:
npm ERR! /home/uwe/.npm/_logs/2021-06-01T04_35_35_614Z-debug.log
uwe@aspi:~/Doodle3D-Transform$ vi licenses-to-json.js
uwe@aspi:~/Doodle3D-Transform$ ls data
ls: Zugriff auf 'data' nicht möglich: Datei oder Verzeichnis nicht gefunden
So I manually created it and it works:
uwe@aspi:~/Doodle3D-Transform$ mkdir data
uwe@aspi:~/Doodle3D-Transform$ npm install
> [email protected] postinstall
> npm run dist:prepare
> [email protected] dist:prepare
> npm run dist:licenses && mkdir -p dist && rimraf dist/*
> [email protected] dist:licenses
> node licenses-to-json.js . > data/licenses.json
up to date, audited 1811 packages in 16s
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